PseudoFaun
Bio
im faun. like a satyr.
i love videogames as a medium, and i like researching their development, their histories, and the DNA between them all.
made this account mostly to keep track of stuff.
im faun. like a satyr.
i love videogames as a medium, and i like researching their development, their histories, and the DNA between them all.
made this account mostly to keep track of stuff.
Badges
Epic Gamer
Played 1000+ games
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
1223
Total Games Played
000
Played in 2024
041
Games Backloggd
Recently Reviewed See More
Both parody and pastiche, ILLBLEED is a horror-comedy with both survival and action-game elements that was illfated(!) due to the sudden discontinuation of the Dreamcast.
Created by ex Climax Graphics developers (Blue Stinger), these were some of the few people who got any real experience with the Dreamcast hardware, and this game shows off its capabilities wonderfully.
The textures are grimey and gritty, but really vibrant and full of detail, and coloured lighting and fog is used throughout.
The models look great, though characters lack facial expressions during cutscenes, and are partially segment animated, appearing very doll-like. This gives every cutscene both a very funny and uncanny feeling, like you're watching puppets (a theme of the game??).
Crunchy, live reverb using the Dreamcasts sound processor gives the ambient soundtrack of metallic objects, brass instruments, and sharp strings a uniquely digital, eerie vibe.
It manages to be pretty funny in a shlock way, with baffling line deliveries and bizarre turn of events, but just as grotesque and bloody as its source material of monster movies, grindhouse and slasher films, and paranormal thrillers.
Blood is everywhere. Every time you hit or get hit, an over the top explosion of blood sprays everywhere. No More Heroes and Madworld still look less bloody at times than Illbleed.
It has a weird proto-character action controller.You can dodge attacks, and there are i-frames??
This game probably deserves a record just for how many unique jumpscares it contains.
If you're a survival horror fan, and especially a horror film fan, i guarantee you'll appreciate this game. Play it with an emulator so you can see all the shock events.
I could go on forever about this stupid game.
It's my favourite thing.
Created by ex Climax Graphics developers (Blue Stinger), these were some of the few people who got any real experience with the Dreamcast hardware, and this game shows off its capabilities wonderfully.
The textures are grimey and gritty, but really vibrant and full of detail, and coloured lighting and fog is used throughout.
The models look great, though characters lack facial expressions during cutscenes, and are partially segment animated, appearing very doll-like. This gives every cutscene both a very funny and uncanny feeling, like you're watching puppets (a theme of the game??).
Crunchy, live reverb using the Dreamcasts sound processor gives the ambient soundtrack of metallic objects, brass instruments, and sharp strings a uniquely digital, eerie vibe.
It manages to be pretty funny in a shlock way, with baffling line deliveries and bizarre turn of events, but just as grotesque and bloody as its source material of monster movies, grindhouse and slasher films, and paranormal thrillers.
Blood is everywhere. Every time you hit or get hit, an over the top explosion of blood sprays everywhere. No More Heroes and Madworld still look less bloody at times than Illbleed.
It has a weird proto-character action controller.You can dodge attacks, and there are i-frames??
This game probably deserves a record just for how many unique jumpscares it contains.
If you're a survival horror fan, and especially a horror film fan, i guarantee you'll appreciate this game. Play it with an emulator so you can see all the shock events.
I could go on forever about this stupid game.
It's my favourite thing.
You're symbiotically bound to a 60 foot tall bio-robot, and you're the only hope a resistance group has against a very sexy "Sovereign Khan" and his "Dark Matter" projects... yeah.
Robot designs are great, awesome acid techno soundtrack.
Super fast third person shooter gameplay, lots of strafe and jump goodness, unforgivingly hard at times.
Do you like bottomless pits?
Does not like running well on modern systems, even with patches, and the ledge grab will regularly pull you through geometry, forcing you to reload.
Robot designs are great, awesome acid techno soundtrack.
Super fast third person shooter gameplay, lots of strafe and jump goodness, unforgivingly hard at times.
Do you like bottomless pits?
Does not like running well on modern systems, even with patches, and the ledge grab will regularly pull you through geometry, forcing you to reload.
A third person action-horror shooter beat em up (phew) with a great story, a powerfully crafted atmosphere and soundtrack, lots of gore, and a nasty thematic throughout about human atrocity, as well as forgiveness for the 'damned'.
The true 'suffering' is having to keep the NPCs alive for the good ending. The neutral ending is also weirdly more brutal than the evil ending.
Neat feature of this game is it has both a first person and third-person character controller, that you can freely switch between. They work slightly differently and have different hitboxes and animations.
The true 'suffering' is having to keep the NPCs alive for the good ending. The neutral ending is also weirdly more brutal than the evil ending.
Neat feature of this game is it has both a first person and third-person character controller, that you can freely switch between. They work slightly differently and have different hitboxes and animations.