Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

26h 25m

Days in Journal

10 days

Last played

September 15, 2023

First played

August 31, 2023

Platforms Played

DISPLAY


I will admit right off the bat - I'm not particularly excited about turn-based RPGs. I decided to check this game out anyway due to the positive word-of-mouth and was left mostly "whelmed".

I really like the art, the music and more than a few of the characters are quite charming, but the sluggishness of the pace in the second act almost made me quit playing altogether.

The combat started out as a novel stand-out feature, with a little rhythm-based element to timing "perfect" attacks and parries which was a welcome little addition to the turn-based formula. Interrupting spellcasting by matching specific attack types was also something that remained satisfying all the way to the end.

I thought the premise of the story at the outset was pretty compelling, and was feeling myself get invested. Then the aforementioned second act happened and it kind of felt like the story was going nowhere. The third act picks it all up again, with added stakes and urgency and above all just a bunch of cool stuff. It's a shame that all the coolest stuff in the game is packed in the latter third.

I won't go into too much detail about the ending, other than to say that it didn't really do it for me. After the credits roll, you can mop up all the side stuff and get a "true" ending, but I was mentally checked out before even the regular credits rolled.