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56 mins ago


Q___ reviewed Terra Nil
Like most of these reviews say, it's a cool idea but it doesn't actually have much strategy or player freedom. There's really only so many places certain buildings and biomes can go so you're kinda just following a checklist at points. It's alright for a few afternoons but that's about it, hope to see a sequel or revisit flesh this some more.

57 mins ago


Q___ played Terra Nil

13 hrs ago


13 hrs ago



SketchTurner backloggd Hauntii

15 hrs ago


Q___ finished Pyre

20 hrs ago



Splodey commented on Splodey's review of Crime Boss: Rockay City
@LarsJinn Just your typical gamedev shenanigans.

1 day ago


Splodey reviewed The Callisto Protocol
I understand that ex-Dead Space developers were involved, but playing this only made me think of how cool this game could've been if it was a prison escape without the alien zombie creatures. It would've fit much better with the melee orientated gameplay.

On the topic of gameplay, this has got to be the least scary horror game I've ever played. No suspense and overreliance on cheap jump scares that you can see a mile away. There's also no consequence to dying, since you just respawn at the nearest checkpoint, so you just swing like crazy during every combat encounter.

The visuals are without a doubt the most impressive aspect of this game, especially some of the characters. But this alone isn't enough to keep an 8-10 hour game engaging.

Overall it felt more like a Black Ops 3 zombies campaign instead of a spiritual successor to Dead Space that it tried so hard to be.

1 day ago


Splodey reviewed Crime Boss: Rockay City
Not the worst game ever made like a lot of people claimed, but it's just very barebones. The gameplay loop felt that it was made for mobile/free to play market, since it's repetitive and most levels could be completed in a few minutes.
The cast of characters is the main thing that keeps this game from being completely generic.

Despite this being the studio's first title, it seems like they have the workings to make a decent game. A roguelike heist game isn't a bad idea, but currently it's suffering from major identity crisis.

1 day ago



Splodey reviewed Medal of Honor: Allied Assault War Chest
It was cool to finally playthrough the whole game, since I didn't manage to finish it back when it was released. If you played the original MOH games, you'll be surprised how well the overall "feel" of the previous games carries over to this title.
While it starts off fun enough, the difficulty spikes hard and some missions become extremely frustrating. I'd really recommend toning down the difficulty towards the second half of the game.

Despite the flaws it's still an impressive game, some of the set pieces are very well done from a technical side of things. The expansions are decent, though Spearhead is the one I enjoyed the most. Breakthrough is alright, but got boring quick, since it felt like playing through a bunch of cut levels from the main game.

If you enjoyed the PS1 Medal of Honor games, it's still worth checking out, since it has a certain charm to it all.

1 day ago


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