A simplistic turn based naval strategy game one step removed from being a Battleship adaptation.

A basic horizontal shooter with some sprite flickering issues.

A simplistic and dull ladder platformer.

Mostly a clunky one-on-one brawler set against the classical Chinese novel.

A platformer with very sluggish performance rendering it barely playable.

As simple of a "move right and jump" platformer as it gets.

A generic, but playable vertical shooter with smooth gameplay.

An extremely simplistic, but playable racer.

The Watara Supervision was a fascinating failure of technology. They thought they could out-do Nintendo by literally just re-creating every basic type of game without a lick of design flair beyond the basic gameplay loop. Climber is one of a few dozen of these types of games.