Raein
1991
Fatal Fury released several months after Street Fighter II and SNK has been playing second fiddle ever since. There's a lot of irony to unpack that the father of Street Fighter left Capcom and went on to create this right as his former projection became a worldwide phenomenon, but that story has been told and retold countless times at this point.
Refocusing on the game itself, I think it's a decent fighting game, and certainly better than most that had come out by 1991, but it's impossible to evaluate this game without comparing it to its main competitor that had come out just months before. There are fewer characters, fewer combos, and the two track stage design really doesn't add anything to the gameplay here.
The draw of Fatal Fury was supposed to be a more complex narrative, but it's about as generic of a martial arts story as it gets.
Refocusing on the game itself, I think it's a decent fighting game, and certainly better than most that had come out by 1991, but it's impossible to evaluate this game without comparing it to its main competitor that had come out just months before. There are fewer characters, fewer combos, and the two track stage design really doesn't add anything to the gameplay here.
The draw of Fatal Fury was supposed to be a more complex narrative, but it's about as generic of a martial arts story as it gets.
The Japanese have such a penchant for merging the saccharine and cuddly with eldritch nightmares. The result is games like Cotton where I'm pretty sure you play as a crack-addicted young girl that murders a dual-spined personification of Death in a graveryard to get her next cotton candy crack fix.
All that being said, the standard horizontal shooter gameplay is enhanced with an experience system to upgrade your weapons which will come in handy because the game can also get very difficult in parts.
All that being said, the standard horizontal shooter gameplay is enhanced with an experience system to upgrade your weapons which will come in handy because the game can also get very difficult in parts.
1991
1991
1992
Probably one of the best RC car style racers to have come out by 1991, but still a mediocre format for racing games in my book. It has a nice layer of simulation elements to keep it a bit more interesting, but also contains a stupid pay to win feature where you could insert more quarters to buy more in-game currency. Yuck.
1991
1991
1991
1991
1991
1991
1991
1991