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How refreshing to see a Resident Evil game not take itself too seriously. RE4 manages to work in amazing concept and memorable moment one after another across a lengthy campaign while maintaining laser-focused core gameplay.
While not particularly scary, the game still boasts a gripping horror aesthetic which feels right at home with the other RE games. However, 4 adds enough new gameplay renovations to make it stand out, not just from its constituents within the franchise, but from any game this review has ever played.
Nothing about this experience feels pretentious or angsty. While I respect other RE games before and after for furthering a story, creating lore and defining a genre. I will always admire RE4 for bluntly saying, 'you know what, we just want to make a damn fun game,' and they delivered.