80 reviews liked by Rexenexus


Dragon's Dogma 2 types of enemies
Dragon's Dogma 2 FPS in cities
Dragon's Dogma 2 voice lines for pawns
Dragon's Dogma 2 hours of content padded by 28 hours of walking
Dragon's Dogma 2.99€ to buy a fast travel item
Dragon's Dogma 2 times they've made the exact same mistakes because they've learned nothing at all

DRAGON’S DOGMA II TASTES SO GOOD WHEN U AIN’T GOT A BITCH IN YA EAR TELLING YOU ABOUT THE MTX THAT CAN BE EARNED NORMALLY IN GAME

After seeing all the twitter soy-facing at this, and the insanely positive reviews here, and the awful three-hour video essay. I gave it a shot with the (pretty awesome) new English translation.

Coming off of MH4U (my first game in the franchise) and Rise (my longest-played one,) it's very difficult to think of this as much more than needless pain. I enjoy the richer mechanics that were stripped down in later entries for 'QoL improvements'-- I really do-- but the difficulty makes engaging with those mechanics feel so much more frustrating.

It's awesome that gathering, cooking, fishing, etc. all take effort. I enjoy the meatier, clunky controls that force you to think through interactions. The village is more alive than ever here, too.

It's not awesome that, for the first ~5 hours of playing, you're still in iron armor territory. I like Monster Hunter as a hopeful game, where even tiny progress counts. In this game, you will find yourself discarding your entire inventory to make room for some bullshit cheap item you need for a subquest.

This game is not for me. A lot of the buzz around this game is just posturing from the 'games-as-punishment' crowd. 4/10

I have no idea why I kept with this series after this game. This game was not great. Attack with the 2nd analogue stick? Yeah that makes sense.

This is the first Monster Hunter I played back when I learned you could play games via pirating ethernet cables on my chipped PS2.

Even then (around 2015-2016) it felt ancient, going through impossible ways to feel awkward and alien to play with an utterly generic aesthetic even for the day, with the monsters being really more of a proof of concept with solely Kirin barely standing out for not being a dragon or dinosaur.

Both of this problems combined made me vibe hard off this game, and knowing this franchise I learned to love and thoroughly enjoy started from this mess of a game is mesmerizing, and it makes me wonder if there even is the possibility of Monster Hunter grognards existing.

It's fucking long and fucking good at the same time, and as a Yakuza fan I couldn't ask for anything more than that.

Main character of Pixels (2015) everyone.

Please say Fuck already Q*bert

simple but fun shmup where you can get abducted and then shoot the fucker who abducted you to get your old ship back. that's pretty cool