Performance aside, for every huge leap forward the sequel takes in comparison to the original (better map, exploration, class tweaks, mechanic tweaks, physics system, pawn AI, quality of life), it takes like 2-3 steps back (less vocations and skills, worse movement, equipment system, quests, end game, music, characters, and story). Hideaki Itsuno is a great ideas guy and a great director and I'm glad to see his unadulterated vision finally realized after like 20 years, but he definitely needed someone to tell him, "Maybe a mechanic that will kill every NPC in a hub and potentially ruin a playthrough and no new game option is a bad idea."

Dark Arisen was better.

Literally just the first game but instead of being a twin stick shooter indie game, they got that Sony™ money and it's now a fully fledged polished third person shooter. Shocker what that will do for your game's sales. If only they could democratically stomp this game's bugs in their code like you can in the game itself.

(beat village Ivory Lagiacrus, got the real credits) The absolute peak of "classic Mon Hun" with the best monster roster, weapons, armor, maps, village, music, hub, even quest maiden (Moga Sweetheart meme lord > Guildmarm monster fucker, simple as).

Mfs still be like "b-b-but underwater combat" my hunter in christ, you chose not to use Lance.

(beat village Zinogre, got the credits) This is the comfiest Mon Hun, mainly because it's the easiest game in the series and the controls finally started to feel good. God bless the PSP for fixing this series' controls. Anyways this is basically just Tri but easier and streamlined.

(beat village Ceadeus, got the credits) 3rd gen Mon Hun is best Mon Hun. The movement and controls finally feel playable (thank the Wii Classic Controller), the Switch Axe and Bowgun system make up for missing weapons, and the monster roster is objectively better than their gen 1 and 2 counterparts. Pure quality > quantity, even if swimming sucks for anything not Lance.

(beat HR village Akantor, got the credits) One of the most content-rich games ever made and Nargacuga is one of the best monsters in the series. Shame about the balance issues, awful hitboxes and how basically every weapon except Greatsword and Longsword feels awful to play and every Gen 1 monster still sucks dick. Definitive "old-gen Mon Hun" starting place.

(beat village Tigrex, got the credits) Managed to take MH2's new mechanics and threw out all the shitty ones and made it actually playable again by stocking the item shop back up again and making the attack buttons not be the fucking right stick (thank you PSP). Will soon be completely overshadowed by its younger, more complete brother Freedom Unite.

It has to be acknowledged that this game is responsible for introducing almost every mainstay series mechanic (the skill system, decorations, armor upgrading, registering armor sets, subquests, delivery quests, shiny drops, arm wrestling, the iconic Dundorma and all of the staple weapons like LS, GL, HH, and Bow) and a wholly unique day/night season system.

Too bad the game itself is fucking doo doo donkey shit ass fuck and no pretentious 3 hour video essay will EVER change that. You're all delusional and should just go play Freedom Unite ffs.

(beat village Monoblos again, got the credits) Congratulations on fixing the controls and the item drought through more vendors and a farm. You still forgot to fix the awful camera and jank cheap AI and added some borderline unplayable input delay and literally broke SnS by doubling the damage lol. There was an attempt.

(beat village Monoblos, got the credits) Genuinely one of the worst games I've ever played held up E N T I R E L Y by my retrospective love for this stupid franchise and having the best theme in video games. Battling the CAMERA was more of a struggle than anything from World or Rise, let alone the controls.
>but muh soul
Shut up, this game is ass and 3U is the best Monster Hunter thank you goodnight.

This is the ideal Yakuza game, you may not like it, but this is what peak performance looks like. The best side content but some of the most egregious game interruptions and story decisions. Shinada was too based for this world.

Incredibly weird but pretty straightforward and unique. I've had it with these mother@!#?@!ing snakes on this mother@!#?@!ing 4-dimentional cubic plane!

Legit fantastic and addictive that's always been my favorite arcade game of the time. You knew the pizza was gonna be good if the place had one of these in their game room.

Pretty simple and archaic but iconic nonetheless. Also nobody told me they gave Mario a dump truck ass when he climbs up them ladders.

Timeless and iconic classic that's simple yet engaging even if turning corners can be bullshit.