Outside of first-person shooters, you don't tend to see many other genres with a first-person perspective. Well, as far as I'm aware.
Before this game, I think the only other first-person platformer that I knew of was Jumping Flash for the original PlayStation.

Mirror's Edge is a first-person platformer, in which you parkour across rooftops, metro stations and crawl in air ducts, while unpacking a crime scene and saving Faith's sister, Kate.

I found the story pretty interesting, but I can't say that it completely hooked me from beginning to end. I can't tell you why, exactly.
But one thing I found very intriguing was the world-building. Like, I think it's clear that this game is trying to send a message. I'm not the best guy to try and say what that message is, but I found its subtle political commentary very interesting, especially when you see news articles on the elevators you ride on.

As for the presentation, while the music did not really stick with me, I think the soundtrack did suit many of the situations you go through in the game, and it's overall well composed. And the graphics are really good for the time, focusing a lot on primary colors, which helps a lot in navigating the player through the correct path. The cutscenes had an interesting animation style, and I get the feeling they might've been rotoscoped at certain points. They look good, but some of the animation can feel off.

And that leads me into the gameplay. Like I said before, it's a first-person platformer, and most of the time, you'll be trying your best to jump across various buildings and objects to escape the cops or to reach your destination. You can wall-climb, grab onto ledges, wall-jump, turn around on a dime, and slide under obstacles.
But the game also has combat and... I'm mixed on it. On the one hand, getting behind cops and disarming them, and using the guns against them was satisfying. It was really useful too in the later levels. But on the other, I wish the game didn't focus much on it, and focused more on you running away from enemies.
And you can do that, but when it starts getting harder later in the game, it's pretty difficult to do so.

A thing that I really didn't like about this game was how picky the game could be on whether or not I grabbed onto objects or not.
Thankfully, the game's checkpoint system is pretty decent, and you have infinite lives, but it got pretty frustrating repeating the same things over and over again, just because I messed up a jump, or this one cop killed me.

Overall, I had a decent time with Mirror's Edge. It was nice to see what this game was all about, even if I did have my issues with the game.

Reviewed on Apr 29, 2024


6 Comments


17 days ago

I'd highly recommend you check out Dying Light if you get a chance! I think it does an excellent job of implementing Mirror's Edge-style movement in an RPG - so you're movement options and efficiency is increasing and expanding as you're leveling up. It's really, really good

16 days ago

Walking sims are also on first person, as well as some adventures and puzzle games inspired by Portal - Talos Principle probably is the most famous one.

Nowadays it's hard to see old-school "pure" adventures, even more on first person. But it is common for some games to mix them with other genres. Both Ace Attorney and 999 are visual novels mixes with adventures, for instance, and the adventure segments are on first person.

16 days ago

Long story short: if you want non-FPS first person games, check out theses genres. You may find something you like. ;-)

16 days ago

here's a few first person games that do not involve/focus on the use of firearms to incite violence:
echo night, the king's field series, eternal ring, ultima underworld, the elder scrolls 2: daggerfall, wizardry 1-8, megami tensei (famicom version), shin megami tensei, shadow tower, any racing/driving game that lets you change the camera to first person, densha de go!, D (sort of, cuts away from the perspective at times), eye of the beholder, dungeon hack, the virtual museum of dead wifery and baroque (saturn and playstation versions),

16 days ago

there is also exact's geograph seal for the sharp X68000, which is mechanically similar to what they would expand upon with jumping flash

16 days ago

@CDX Oh yeah, how the hell did I forget that 999 was a first-person game?
Oh well, thanks for the comment!