Saltlord
Bio
any | 22
any | 22
Badges
Pinged
Mentioned by another user
On Schedule
Journaled games once a day for a week straight
Donor
Liked 50+ reviews / lists
GOTY '23
Participated in the 2023 Game of the Year Event
Liked
Gained 10+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
2 Years of Service
Being part of the Backloggd community for 2 years
Best Friends
Become mutual friends with at least 3 others
Gamer
Played 250+ games
GOTY '21
Participated in the 2021 Game of the Year Event
Noticed
Gained 3+ followers
N00b
Played 100+ games
Favorite Games
319
Total Games Played
019
Played in 2024
044
Games Backloggd
Recently Played See More
Recently Reviewed See More
Played on Beginner, Standard and Expert difficulty. At its core, F-Zero is a simple, albeit satisfying racer. Maintaining top speed is especially important in a game such as this where the rubberbanding AI can easily catch up with the player after a mistake. To this end, mastery of both the drifting and boosting mechanic is necessary - though they are easy to learn, these two have a very high skill ceiling, there are a lot of little optimization to be made on every track, and I was pleased whenever I managed to beat one of my best times, if only by a second or so. Track variety is unfortunately on the lower side, as 6 of the 15 tracks are repeats to some extent, but that is ultimately a very minor complaint.
What really ended up dragging this game down for me was playing on one of the second-highest difficulty, Expert. A lot of my minor annoyances with this game, such as the invincible opponents, the random orange cars on the tracks that can actively hinder your movement, their explosive cousins and the life system which prevents you from continuing a cup if you do not consistently place within the top 3 became genuine grievances on this difficulty. Call it a skill issue, but I felt as if I was constantly fighting an uphill battle, as if everything was working against me. Coupled with the fact that you cannot even select the latter half of the tracks in practice mode, Expert ultimately left a sour taste in my mouth and I will likely never bother with Master difficulty.
Regardless, this was an interesting experience and I cannot wait to give F-Zero X a try.
What really ended up dragging this game down for me was playing on one of the second-highest difficulty, Expert. A lot of my minor annoyances with this game, such as the invincible opponents, the random orange cars on the tracks that can actively hinder your movement, their explosive cousins and the life system which prevents you from continuing a cup if you do not consistently place within the top 3 became genuine grievances on this difficulty. Call it a skill issue, but I felt as if I was constantly fighting an uphill battle, as if everything was working against me. Coupled with the fact that you cannot even select the latter half of the tracks in practice mode, Expert ultimately left a sour taste in my mouth and I will likely never bother with Master difficulty.
Regardless, this was an interesting experience and I cannot wait to give F-Zero X a try.