Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

November 17, 2023

First played

October 29, 2023

Platforms Played

DISPLAY


This is a solid game with a few drawbacks. I think the main one being it doesn't take full advantage of the game play capabilities. One of the big points of the game when it released was that it was 2D Mario with 3D mechanics like wall jumping and triple jumping yet pretty much none of the levels really take advantage of these mechanics. Same with the power ups, there are a lot of cool power ups like the shell, mini mushroom, and mega mushroom, yet the only way to get them in most levels is just to hope the red box floats above the level you're playing which is a let down to me as these power ups could easily have entire levels themed around them. But this game ain't bad at all, the levels themselves are honestly pretty solid especially in world 8 some of those levels felt straight out of Mario Maker. And although a common complaint of the new supe series is that they're visually dull, I wouldn't really say that applies here. I know it was probably due to limitations but the low poly 3D models combined with 2D textures and sprites gave it a pretty unique art style that I definelty wouldn't say is dull. I still had a lot of fun playing this in my downtime and would absolutely recommend it, it's just a shame that it doesn't completely utilize what it's capable of as the building blocks were their to make something truly great.