5 reviews liked by SebArts


P-06 is an unfortunate reminder that some games are flawed to the core, and no amount of polish can make it good without fundamentally redoing it.

Before I say anything else, I respect the passion that's gone into this. Porting the game can't have been easy, and it must have taken a lot of commitment.

That being said, this is just a better version of an awful game that elevates it to the level of "just bad." There are some good tweaks. It feels a bit better to play, it's a bit more functional, and a lot of particularly frustrating parts have been polished up here and there. Also, boss fights haven't been added yet, which is definitely a positive since none of them were good.

The game's fundamental issues remain. A generally stilted gamefeel, levels with a lot of stop and go, an over-reliance on boring combat, and levels that go on to long but simultaneously feel like they never get going, just repeating their few gimmicks over and over with no evolution.

Sonic's campaign is still the highlight of the game, with mostly just platforming and a greater frequency of fun sections. The camera is a problem across the entire game, but it's more prevalent here as it whips around all the time that really hurts the sense of speed you should be getting. However, it's a mostly enjoyable time.

Shadow's story is just a worse version of sonic's, taking greater emphasis on clunky vehicles and so much of that boring combat. It's just not very fun, and gets tedious quickly.

Silver's is still terrible. He feels slow, and is slow. His telekinesis AND focus on combat requires him to stop constantly to grab boxes and throw them, which is not interesting or fun in the slightest. I really have a hard time gauging depth with his float ability, which makes it a pain to use. He just never gets going, constantly doing uninteresting platforming only to get stopped by a dumb puzzle or boring combat that requires you to wait for the enemies to act first.

Unfortunately, I didn't really enjoy most of my time with this. It's a valiant effort, but 06 is an unfixable game without completely remaking it (silver especially). I feel bad for the developer.

man crazy how no matter how much you polish a turd it's still a turd

The game sonic frontiers wishes it was

I have always been very critical of Mario's gaming career and most of that critism has been aimed at his 3D games. 3D mario are always given very high praise and until 3D world and odyssey I never understood why. I have never been a fan of a lot of the 3D mario games and today I decided to give super mario 64 another shot. This recent playthrough has warmed me up to the game but only by a little bit, I still feel as though this game has way to many problems to be considered a "great" game. My main issue is just the fact that the game is not consistent at all. Mario's movement, level design, missions in said levels, etc. It all varies so wildly that it makes it hard for me to get a grasp on how I feel about the game. I could be having a great time one second and then want to turn the game off and crack my controller in half the next. This game leaves me so mixed. Mario can't seem to decide if he wants to have somewhat stiff yet precise movement or if he wants to be super slippery and fast. His movement would change so sperratcially that I was basically jumping all the time to just make sure I kept stable footing. Levels can range from some of the best I've ever played to just downright miserable and annoying, but even in levels that are fun there can be missions for power stars that are annoying to achieve bringing down what was otherwise a good level. Powers ups are another beast entirely, there's only 3 and they are very situational, which is fine but a little boring as two of them just let mario traverse terrain he normally couldn't but the third one the wing cap? Anytime I had to use for a power star I winced cause God does it not control well. Super mario 64 is a product of its time as it was basically the first 3D platformer of its kind and I'm sure back when it came out it was a sight to behold by nowadays? There is a surplus of way better 3D platformers and if you want a 3D sandbox mario platformer, well just go play mario odyssey it's basically just a better 64 is every way possible. I know that may not be entirely fair to 64 but that's just how I feel, I just don't see any reason to go back to this game today unless you want to see how 3D mario started otherwise like I said just play mario odyssey.

today has been shit my dog fucking died