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This review contains spoilers
A fun, short Metroidvania-esque platformer. This game was originally on DSiWare, and it shows. Super short, not a lot to collect, only three transformations, etc.
I have a pros and cons list as to what I did and did not enjoy.
Pros
-Not too difficult, not too easy. Difficulty is balanced well.
-Running is on from the start. In the original game, you had to hold down the attack to run. Now, holding down attack lets you walk.
-Good graphics. The pixel artists really make the characters and settings pop.
-Good music. Jake Kaufman is a fantastic composer, given the range of games he's worked on.
-Fun boss fights. Not too many, but the ones that are there are well-designed. The final boss against Nega-Shantae was a bit challenging, but not too bad.
Cons
-Music fades out and starts over again. I think some music loops properly, but most of the level music seems to fade out and start over. Intended? Unintended? No idea.
-Map isn't the best. It gets the job done, but it's pretty vague. Hoping the map in the next Shantae game is better.
-Could've been longer. This game can be beat in just a few hours.
I have a pros and cons list as to what I did and did not enjoy.
Pros
-Not too difficult, not too easy. Difficulty is balanced well.
-Running is on from the start. In the original game, you had to hold down the attack to run. Now, holding down attack lets you walk.
-Good graphics. The pixel artists really make the characters and settings pop.
-Good music. Jake Kaufman is a fantastic composer, given the range of games he's worked on.
-Fun boss fights. Not too many, but the ones that are there are well-designed. The final boss against Nega-Shantae was a bit challenging, but not too bad.
Cons
-Music fades out and starts over again. I think some music loops properly, but most of the level music seems to fade out and start over. Intended? Unintended? No idea.
-Map isn't the best. It gets the job done, but it's pretty vague. Hoping the map in the next Shantae game is better.
-Could've been longer. This game can be beat in just a few hours.
Man. What a DLC. I have mixed feelings about the DLC. I'll leave my pros and cons list.
Pros
-Multiple characters, each with unique abilities.
-New music is pretty good.
-More Cyber Space levels are fun.
-New final boss is infinitely better than the original game's.
Cons
-Some characters have some jank to them, like Knuckles and his gliding.
-Ascending the trial towers is frustrating as hell.
-The trials aren't balanced properly. Most are somewhat easy, but the second one seems to have a spike in difficulty.
-The difficult spike at the boss rush. The game expects you to instantly know about perfect parries.
-The boss rush section really didn't need the climbs. They just add more time to the trial.
Pros
-Multiple characters, each with unique abilities.
-New music is pretty good.
-More Cyber Space levels are fun.
-New final boss is infinitely better than the original game's.
Cons
-Some characters have some jank to them, like Knuckles and his gliding.
-Ascending the trial towers is frustrating as hell.
-The trials aren't balanced properly. Most are somewhat easy, but the second one seems to have a spike in difficulty.
-The difficult spike at the boss rush. The game expects you to instantly know about perfect parries.
-The boss rush section really didn't need the climbs. They just add more time to the trial.
This review contains spoilers
The best of the three DLC's, to be honest. Rayman makes a fun addition to the team.
This DLC has you save a dying TV studio from terrible ratings with guidance from an antagonist from the first game, the Phantom. It takes place on three sets: a pirate theme, a medieval theme, and a western theme.
Rayman has some busted movement mechanics. He can grab on to hovering rings in the air and hover for a few seconds. Reminds me of Donkey Kong from the first game's DLC adventure. He also has a wind costume and a fire costume, giving him different abilities with each set on.
This whole thing culminates with a three part fight against the Phantom himself. A very fun fight, reminiscent of his fight in the first game. Each phase has a different theme, each with knocking out lightbulbs.
It ends with a nice exchange of gifts from Rabbid Mario, Rabbid Peach and Rayman. Rayman gets a Mario hat, while the others get Rayman's outfit. A nice way to end this DLC.
This DLC has you save a dying TV studio from terrible ratings with guidance from an antagonist from the first game, the Phantom. It takes place on three sets: a pirate theme, a medieval theme, and a western theme.
Rayman has some busted movement mechanics. He can grab on to hovering rings in the air and hover for a few seconds. Reminds me of Donkey Kong from the first game's DLC adventure. He also has a wind costume and a fire costume, giving him different abilities with each set on.
This whole thing culminates with a three part fight against the Phantom himself. A very fun fight, reminiscent of his fight in the first game. Each phase has a different theme, each with knocking out lightbulbs.
It ends with a nice exchange of gifts from Rabbid Mario, Rabbid Peach and Rayman. Rayman gets a Mario hat, while the others get Rayman's outfit. A nice way to end this DLC.