Way better than it has any right to be. For a cheaper knockoff Breath of the Wild game, this has so much life and personality. The game play is a bit repetitive and simplistic, but has enough variety to keep you interested. The characters and story are super interesting, despite just being another Greek pantheon game. It has really fun set pieces and dialogue.

Love the level of control for your characters look, because you can make any armor look like any of the other armor and take the helmet off without losing the power boost. Love every interaction with the gods, and is among the best depictions of the characters. Like that our lead also has a personality and their journey is great. I also like that their brother actually looks like their sibling. I made a green skinned character and the brother, who you can't design, had a matching skin tone. The world is vast and thankfully not that empty, lots of enemies, collectable, and challenges all around.

After playing Preay for the Gods, another Breath of the Wild Knockoff, I have to give this game even more praise, as Preay was so barebones it didn't give you any real idea of what to do or where to go. There is so much more life and energy put into this than it really warranted. Its a Double A game that has more energy and life than many Triple A games. Its not a masterpiece, but it was a blast to play with great characters and story.

This was a good improvement over the previous one. I found that one to be quite lackluster and kinda ridiculous. This one just felt a lot better defined with a more compelling story. The action was still a bit too ridiculous, but not as bad as the first or the uncharted games. This one just felt more like a Tomb Raider game, while the first just felt like it wanted to be Uncharted. This also had a few features that gave you something to play after you beat the game, where there was nothing in the first. The gameplay was smooth and intuitive, though some of the platforming was a bit difficult. Overall a marked improvement from the first.

The most ridiculous thing in this was how nobody was suppose to know about the village, and yet Lara found it simply by climbing a mountain. I don't get how so many civilizations found that place, but nobody knew where it was. I found the weather corpse in the first game far more believable.

I only started this five minutes ago and I've already shouted, "Oh, BullS**t!" at the screen. I'm suppose to believe no one had found these ruins, but Lara can see this vast green ruins after only climbing over a mountain. People have gone to the top of Everest, there's no way nobody else hadn't gotten high enough to see that. And how did no planes or satellite found this? I'm sure they'll give some BS magic reason like they did in the last game, but this first five minutes are more ridiculous than the corpse that controlled weather in the last one

Solid gameplay, but the story is nothing. just get sent in random directions and every once in awhile someone will mention the Vault. Glad I knew what was in the vault, as that was easily the worst thing in the game. And its annoying, cause they could have easily just told us what was inside, and then frame it as a quest to save the world instead of a get rich story. The gameplay is great, love the mixture of feeling over your head and an unstoppable god. Its fun and a good enough starting point, but the rest of the series blows this one out the water

Bare bones FPS with a slight Die Hard theming. not amazing, but the gameplay is fun enough. Love the one slow-mo shot in the Studio area, wish it had been in more of the game. Can't recommend it, but I own it and enjoy pulling it out ever couple years.

SSX: Tony Hawk Edition

Not a great game, but some of the characters and levels are fun. Most of my love for this is for Jinx, my goth pixie dream girl. Not the best Tony Hawk or SSX game, but it still a fun time killer

Cool to play as Johnny and Kenzie, and the underworld is a decent enough setting. but the reuse of the same city from 3 and 4, but with more hellish design, makes this feel pointlessly repetitive. Also not enough unique weapons. Didn't like the limiter on flight, and don't get why cars were needed in hell. While ultimately pointless, it at least felt like a real follow-up to the franchise way more than Agents of Mayhem and the Reboot.

Decent enough Dynasty Warriors clone with some good powers and characters. The game, however, is needlessly long and pointless. It will take hundreds of hours to unlock every character and all the levels start to feel the same. if you want to 100% it, you're looking at upwards of a thousand hours. The game is good, but not that good. Also, hard to play handheld on the switch, as the screen becomes a blur that is basically unreadable. Lost so many fights cause I couldn't tell what part needed aid. Bad enough that most of the levels feel the same, but having to repeat levels because the game was too cluttered to know where I needed to be makes this a slog to get through.

I rented this so many times as a kid. Never made it passed the first level. terrible controls, gameplay, story, and design. still among the worst things ever made.

2006

weirdest combination of ideas ever. Pinball meets RTS with Microphone controls. If the game had made a lick of sense, it might have been at least entertaining. it sadly wasn't

Lara Croft: Meh Raider


The game is fine, but that's about it. It doesn't do much to make it come off as more than a poor knock-off Uncharted, which is odd since Uncharted started as a Knock-off Tomb Raider. wished they'd done more with the survival aspects, as after the first area it doesn't matter. Like, you can hunt animals, but all that does is give you a little bit of XP. The enemy A.I. is pretty stupid, thus most gun fights are pretty easy. It has no real replay value and all of the alternate costumes are terrible. It is a step up from the last Tomb Raider remake, but it doesn't do anything that Uncharted didn't do better.

Sorry, gameplay is fine, but any racing arcade game that doesn't give you a free play for winning the race is trash in my opinion

Its a fun little strip poker game with dozens of great characters from anime to video games to internet memes. The annoying thing is that if you want to get all the endings you have to win every single game of poker. Even if you beat the character that you want to get an ending with, if any of the other players beat you, you lose entirely. Gets tedious as certain characters seem to have advantages that make them a pain to play against. Still, the game is hot and fun with great characters. Play to enjoy and take a break if you start to obsess with getting endings.

The game that made me realize that I don't like point and click games. I tried for years to get any headway in this, and nothing I ever did worked out. It takes so much clicking and guessing and you are always missing the key component. It was also the 90's and my house didn't have internet, so I couldn't look up a guide. I wanted to like the game, it had a fun story and interesting parts, but no matter what I did, I could never get very far. Would play again, but only with a guide this time.

Sometimes you play a sequel or spinoff and the game just doesn't work because its too similar to the first.

I loved the gameplay of the first, and the gameplay here is fine, but now I just see all of the problems from the first game. Like how hard it is to know exactly where you are going, and constantly having to go back to the lab to ask where you need to go. Also how annoying the leveling up works, as you'll spend hours leveling up a character, just to not have enough stats and not a lot of ways to increase it. Plus having to constantly de-evolve your digimon because the high evolves require higher ABI that you only get through digivolving. It all just shines a light on the flaws of the entire gameplay design.

The new things in this game are some new digimon and a new story. The story is fine, but I didn't find it all that compelling. Wish there had been a way to skip the cutscenes or just speed them up. They added a new hacker job system, where you do sidequest for meager rewards. these are usually just: go here, fight, get reward. Sometimes you do a team battle or an gang battle, but these are all just slight variations of go here and fight. Also you gain hacker skills, most of which are completely useless except in specific situation. That you have to have certain Digimon on your team to use certain skill is annoying.

This is a decent game, and it is a decent follow up to the first. But it was just too similar to the first for me, and if I wanted to play something like that, I'd play the first one again. That this one can take just as long as the first, 80 to 100 hours to 100%, just makes it one I don't really want to go back to.