I really wanted to continue as I was enjoying the story and the idea of the game, however for me personally it was too hard and I didn't want to put in the time to get better. The combat just wasn't fun enough for me to justify pushing forward.

I found a guide that shows you how to gain high levels in most skills during the tutorial of the game. Unfortunately I found this guide after the tutorial and 16 hours into my playthrough so maybe one day I will pick this game up again and use the tutorial tricks to lessen the skill issue.

Still a great world and immersive story.

I accidentally started this quest early into my first ever playthrough of this game. This made the DLC a nightmare as I wasn't good enough at the game. I pushed through to the end but I felt like my time was wasted and I was completely burnt out after being destroyed by the enemies multiple times.

I enjoyed the story and I admit that the poor experience was mostly my fault and this may have been a big contributor to me abandoning the game as a whole not long after finishing this DLC.

This was my first time finishing a Lego game and maybe the formula just isn't for me. I found the gameplay loop very boring.

The game boils down to the same repetitive puzzles over and over, then every other mission you unlock a new costume which unlocks a new puzzle to add to the repetitive mix. I imagine this formula may be slightly more interesting when it's with a fun license containing characters that you know like the other Lego games. I can't say I was overly excited when I unlocked the "fireman" or the "miner". Every time I unlocked a new character I unfortunately thought "Great, another boring puzzle to add to the mix."

I will say, the humour was really stupid but got a chuckle out of me at times. Also the end... I really did not expect such a wild final sequence with a great music score.

A decent game with good feeling gunplay. It allows you to just switch off and shoot some bad guys. Gibbing enemies feels good and there are some fun, interesting weapons thrown into the mix.

My biggest issues were with the quick time events and the blinding lens flares. I can appreciate that this is a product of it's time though and reminded me of playing Xbox 360 games back in the day.

The game is quite forgettable with a cliche story but I enjoyed my short time with it.

This Assassin's Creed honestly surprised me. It probably helped that I played it so many years since its broken release, but I really enjoyed the time period, city, protagonist, and the climbing was my favourite of the series up until this point. I really appreciate that there are dedicated buttons while running for going up while parkouring or going down.

I had a lot of fun with it but I will admit I also avoided a lot of the content they throw in that feels like filler just to bloat the time spent with the game. The map is also insane with how full of collectibles it is. Sometimes I literally could not find the next main objective due to how full the map is with collectibles. It felt crazy even by Ubisoft standards.

It was okay. More of the same fun Unity gameplay but in a new moodier location. Unfortunately I am writing this 2 months after I played it and I can barely remember a thing about it as it was pretty forgettable.