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6 days ago


SourCreem finished Cocoon
While today the word “immersive” is often associated with cutting-edge graphics and meticulous attention to detail, Cocoon achieves complete immersion through its hands-off approach to gameplay. Thanks to a simple one-button control scheme and clever methods of introducing new ideas, Cocoon lets the player bask in the glory of solving puzzles using complex mechanics without the interruption of tutorials, a forgotten art that keeps the player engaged 100% of the time. This is not to say Cocoon lacks in presentation, however, as the world of the little bug protagonist is a glowing landscape, complete with a flattering isometric camera angle that simultaneously impresses and allows the player a proper view of each puzzle. The game is simply overflowing with creativity, constantly throwing new ideas into the mix at a consistent pace, which all work together beautifully to create some wonderful “Aha!” moments. Not all puzzles are winners, though, as some stray from the core orb mechanics that make the game so fun (the final shape symbol puzzle was an irritating low point). Regardless of this gripe and some other nitpicks, however, Cocoon is a refreshingly focused and well-executed game, the likes of which I want to see more of in the future.

8 days ago


SourCreem completed Cocoon

8 days ago


8 days ago


SourCreem is now playing Cocoon

11 days ago


SourCreem backloggd Cocoon

13 days ago


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