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DuChomp reviewed Abiotic Factor
A good direction for a survival game

It has all your survival game tropes (hunger, thirst, sleeping, even shitting) but with the twist of gating your progression through the labyrinth style environment by following plot objectives. Most the time, you will find the objectives being "go to the new area and farm a new resource that was not available to you previously" which can be quite boring, but thinking strategically about how to transport all those supplies more efficiently is what this game takes full advantage of. You are given multiple methods of transportation, but mixed in with multi-base building, you can find a strategy that worked perfectly with one group of friends, but then an even more efficient location to base with the next group.

The game is early access, so I played all the available content, and I probably wouldn't return until they added a substantial amount of new content or outright finished the game. Polish is nice, but would not warrant a replay in its current state.

6 hrs ago


6 hrs ago














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