Unfortunately overrated, yet still worth playing once.
I got my hopes too high, but is that really my fault when this game has won the most awards for a video game EVER?
This isn't the behemoth that the larger gaming zeitgeist says it is. However it is still a very well polished horror themed action game, with lite survival elements, and a larger narrative focus than most games.
Nothing particularly original is in this game, but has many great recreations of familiar mechanics from some of the best games in the genre.
It feels like resident evil 4 and the Uncharted series had a baby that took itself very seriously and was obsessed with quick time events and cutscenes.
My biggest enjoyment is easily the combat and accessibility options. The levels usually consist of multiple mini battle arenas that you follow in a linear path. Yet due to the player having a well balanced amount of combat choices, on top of traversal options, it makes each battle arena feel more like a little sandbox, that can play out differently every time and much less linear. The accessibility options make this even better, with TLOU series offering much more settings to tweak combat and survival settings, compared to other games in the genre.
Back to the beginning of this review though. Really look it up yourself, this game has won more awards than any other game. Why? Well I'm pretty sure it's due to it's narrative, which has themes about trust, self preservation, and purpose. More specifically how the developers were able to weave that narrative into the gameplay, is what is often found to be so impressive.
It is incredibly hard for me to explain my biggest gripe with this game, which is it's story, especially because I like the themes and Joel and Elli as characters.
I'll split it my issue into two sections: firstly the pacing

probably the game that I have had the least fun playing and dislike the most. only played the story mode, im sure multiplayer is fun tho

never played any multiplayer or side modes

Worms 2: Armageddon is a turn based, up to 4 player co-op, artillery tactics game. I also like to refer to it as a sandbox, side-scrolling, battle royale.

I have played and own every single worms game, but honestly have played most of them for only about an hour. However I do have dozens of hours on W.M.D, World Party, and this one.
That being said this is my favorite worms game.

The weapon roaster and level generator this time around are very versatile and replayable, always leading to an experience unlike the last.

Hands down, this game has the best art design. It's very colorful and bright, yet still very readable and clear.
Everything stands out and I always know what's happening, which is something I'd criticize some of the other Worms games for struggling with. This praise goes from the level themes to the user interface such as the weapon menu.

A final side note is something specific to the 360 era, but I just loved how and the ready up menu at the start of your turn, it would show your Xbox avatar making some sort of face or doing a pose. Helped remind whose team is whose and is just a nice detail!

The game has my favorite dialogue and character customization as well. Just many cleaver and funny choices to help my imagination when trying to make my own themed teams.

If I ever have a friend over, I offer to play some Worms and we always have a good time.

okay but why not just play left4dead2 which is 10/10

i am an addict for bloon games. i cant let my self play anymore

one of the few games where i have to say nostalgia is a heavy factor

lots of good ideas but shitty mobile tropes

this is all made by one dude, i love it but it is rather simple, the beta for the second one is so fucking awesome tho

only so low because its so short

im sad i never go to play this game

this was addicting to me for some reason when i was in middle school, so i gotta give it an extra point

glad to be the first to review. I played this on the 360 after buying it from the indie store! Fun little rhythm game, but doesnt have much depth or a skill ceiling