Some of the moments where the new character is shoehorned into the vanilla story feel a bit awkward. I also don't feel any sympathy for a certain character despite how badly the game wants me to. Other than that, it's nearly perfect.

The improved graphics and music might occasionally make you forget this was an NES game, which makes the basic gameplay and story stand out more than it probably should. Keep that in mind and it’s a fun time.

Bioshock holds up better than I expected. It still kind of limps to a conclusion after the big twist but it’s still enjoyable.

The Switch port is perfectly fine as long as you don’t need it to run at 60.

Better characters, better music, and arguably a better story but the mini-games are the worst in the series. One chapter, while the ending is great, drags hard.

The visuals add some nice touches but it’s otherwise just decent. Like the first game, I ran into a roadblock and I couldn’t determine if it was intentional or a bug. Unlike the first game, the only thing I could do was restart. My fault for not saving but it was an added frustration that didn’t need to be there, regardless of the possible artistic reason (again, assuming it wasn’t just a bug that soft locked the game).

The potential is there and I’d love to see what this developer could do with an actual budget.

This review contains spoilers

Pretty good, although you kind of see what’s coming the second someone mentions a certain test.

Minor miracle that it even functions so props to Itsuno and his team for that.

Fine for what it was, which wasn't much.

An interesting idea that can be a little frustrating when you don’t know the difference between the protagonist’s mental state and the game just not liking your answers.

The rating is entirely for SOTN as I'm complete ass at Rondo. I took off half a star for "fixing" the dialog and voice acting. I get that it was cheesy but the new version is just kind of generic.

While not my favorite game, Tetris may be the GOAT in purely objective ratings.

The soundtrack alone was a guaranteed 3 stars even if everything else had been terrible. That said, the rest is a mixed bag. The gameplay feels better and some of the characters are entertaining. Unfortunately, Hugo just kind of exists and Lora, while likable, isn’t anywhere near as interesting as the game thinks. Considering that she’s a driving force behind one of the main villains of XC2, I needed more than what I got to buy what eventually happens.

On that note, there were only two plot threads I wanted Torna to address and both answers are kind of weak. It did confirm something I already felt from from the vanilla game: Pyra is a completely unnecessary character and the main story would have been perfectly fine if Rex met Mythra from the beginning.

A retread of P5 but still enjoyable. I'm not much of a musou fan but it worked here. Some fans wish the Royal characters would have made it but I liked the two new characters better anyway.

I couldn't tell you a single plot point other than "guy kills monsters because vaguely Catholic guilt or something" but I had fun playing it. The endings are kind of weak but they're borrowing a lot from Dark Souls so I guess it's appropriate.

The badass freakin' overlord Zetta is great but not enough to make up for an otherwise okay game.