I did have this at a higher rating previously but honestly the game has been gradually getting more and more unfunny especially with then cutting down focus on the battle royale mode

It just really isn't the same game I used to have fun playing for several years anymore which is unfortunate...

Makes me feel like a commentary YouTuber

From what I played the story was your run of the mill cyberpunk story with not much to separate it from other works under the same genre.

It felt like a cyberpunk story for a mainstream audience which after reading, watching and playing through other various cyberpunk stories it just really didn't click with me at all. Maybe it gets better later on but what I played really didn't grab me enough to make me want to play more and find out.

I am the master of my fate, the captain of my soul.

My high-school literally got hooked on this game to the point where the sports clubs all ended up swapping over to IT and there were people real money trading accounts that had specific rarer weapons and stuff between each other till they dropped an update nobody liked one day and everyone dropped off

Genuinely the PERFECT way to follow up Chaos;Head NoaH and easily my favourite VN I've read

Kurusu Nono my beloved

Honestly while I love this game a lot I do feel like several of the routes feel like wasted potential (Nanami and Yua's specifically)

I'm glad they most likely noticed this and had less but more fleshed out routes in Chaos;Child however

Rimi, Kozue and Sena's routes as well as the common route and true ending were amazing though so a couple of mid routes don't really drag it down at least

Now I'm not caught up to the story so my thoughts on that may change (for now it's kind of whatever) but I can't help but think how this feels lesser to GFL every time I play it

The combat is all mostly automatic which requires a lot less thought and effort than GFL's super fun strategic gameplay and I'm only sticking with this for the Steins;Gate collab tbf

It's also funny being bombarded with pop up ads for microtransactions every time I log into the game

It's not bad by any means it's just kind of the gacha game of all time which is unfortunate because GFL has an amazing story and fun gameplay so I had hopes. At least the presentation here is super clean and polished.

I would give this higher but I have to deduct a little for the presentation in Elite being kinda jank but when I go and do the original eventually that'll probably get a higher score 👍👍👍

Either way I did like it a lot!

The story is kinda trash but at least the gameplay gets decent after a while

Although that's immediately nullified when the whole last chunk of the game is so poorly designed (on hard mode at least). What an actual waste of time.

This game just does not at all feel good to play? The dodge and parry feel very unnatural, the grapple is clunky and the combat in general is just eh

Also I'm not fond of action games where you use the triggers to attack which is personal preference but anyway I decided I'll remap the attacks to the face buttons to make it more fun to play but this game has to have the most dysfunctional button remapping I have ever seen so that was impossible lmao

Just go play fortnite or something

I actually played the second game first about a year ago after being informed that it was standalone enough to do that (it sucked hard, that was a mistake) but I'm really glad I decided to actually play the first one because while it does have problems caused by the quite obvious low budget similar to Blue Reflection there was a lot here to enjoy!

Honestly, I first played this game about a year ago? I don't know why but I was so quick to judge the game from the first few moments of the prologue alone and just ended up hating it to the point I dropped it

After playing through the Mary Skelter trilogy Death end re;Quest 2 caught my eyes and of course I HAD to play it however this meant going back to actually play through the first game before that since I'm not a fan of skipping things. I was kind of dreading this since I did initially really dislike the game... However upon starting up the game again after a year on a fresh save I can say that it's quite possibly one of the most creative JRPGs I've ever played albeit held back massively with a low budget

The gameplay starts off fairly average I guess? Nothing remarkable but the story is what hooked me. But the gameplay does present a lot of interesting mechanics like the genre changing mechanic which as awesome as switching to action gameplay mid turn based battle sounds it's unfortunately pulled down by the budget like I mentioned

The characters are all a lot of fun and all have interesting dynamics which definitely plays into the overall enjoyment I had of the story as a whole (which I won't get into any detail of since I'm not a fan of spoiling things so go play it yourself!)

The writing was surprisingly pretty smart and self aware and ACTUALLY utilised the gaming + internet aspects of the story surprisingly well Those aspects actually being utilised well was one of the big highlights as well since most stuff that pull the "trapped in a video game" plot line kind of quickly dribble into it becoming a generic fantasy whole DerQ utilises this aspect all the way through with the ability to swap between reality and the video game as you uncover the many mysteries the story presents you with

This is more just a write up on some of the thoughts I had on the game so I'm gonna end this off here but I'm looking forward to the sequel with how it looks to delve fully into being a full on horror JRPG which is something I've been wanting for as long as I've been into JRPGs

The game is a complete grindfest MMO, I only played it occasionally in highschool to kill time so it was decent enough for that