They dared to change, just like Simon dared to rid himself of Dracula's affliction in the face of ridicule by his fellow townsfolk.

At the approach of midnight, I began my journey home, my boots trudging through the mud as I pumped my fists to the Dance of Monsters. The chill of the wind rustles through the trees as I keep myself at the ready, for any moment the skeleton or wolfman could walk out from the brush begging for death's sweet release by the hand of my mighty whip passed down to me by my ancestors. Upon entry to town the sunrise brings about temporary peace, wherein I decide to visit the local grocery and throw my bottled water at it's floor to reveal the garlic salesman hiding underneath the floorboards from minions of the Count who has decreed that garlic was illegal.

Perhaps I'm obsessed with the idea of pretending to be Simon, perhaps he really is just the world's biggest badass being able to beat Dracula by himself and then again later while he's dying of a curse placed on him by the same guy. You think I wouldn't want to role play as him?

A color palette of putrid dilapidation, reminiscent of Hammer horror films, a land that continues to be ravaged by monsters chaotically stalking about despite the Count's destruction. Simon himself now as pale as a ghost due to the curse that has been sapping away at him for the past seven years, a depressing tone for what should've been a peaceful reconstruction after our past victory. The last town in the game Ghulash is completely monochrome in color with only one person residing in it, showcasing the devastation that has expanded from Dracula's castle. The townsfolk talk in riddles and lies, done in either genuine good faith or as an act of sabotage to keep Simon from completing his quest for fear of Dracula's early return. The ringing of tears flowing from a ballroom mask echo across the land, a most legendary composition.

They say if you wish to follow up perfection, then you better hit strong, differently, or both.

As I have once said before, a game that becomes more enjoyable the more you replay is but a sign of perfection. For the original Castlevania it became more enjoyable as I grew quicker at conquering it from sheer skill, and for Simon's Quest it became more enjoyable as I grew more wary of it's tricks. Instead of a test of strength, it is a test of shrewdness and clever understanding. Whereas the original opted to try and beat you into the grave, Simon's Quest looks to baffle you with illusions and misdirection. Typos appaering, translations such as the Fist of the North Star reference getting turned into a weird shout out to the Galactic Empire's infamous space station, and signs of a rushed development seem to only help it, perhaps it is perfectly imperfect. A perfect sibling to what was a perfect game.

Maybe I am obsessed, maybe Dracula exists and he put a curse on me to forever defend Simon's Quest from the never ending ridicule that comes it's way thanks to videos that were made for humor back in the times of the ancients. Simon's last adventure now cursed to being used as the butt of a joke, and constantly used as a punching bag by armchair game designers. Those who hate are numerous, and me and my fellow Simon supporters are small in number, but we are steadfast and strong in our beliefs. We stand together in the face of hostility and look onward at the army in front of us, I unsheathe my whip, brandishing it in hand and turn to my allies with but two quiet words, "For Simon", I rush into the ensuing battle leading the charge into our forever war.

Our battle is never over, but despite our curse we forever fight to the bitter end just as a Belmont would.

Reviewed on Nov 29, 2023


8 Comments


5 months ago

666 words btw, totally intentional.

5 months ago

Ok but seriously tho, reading that first paragraph with Mosnter Dance in the background was amazing, what a perfect combination of music and words. Your admiration for the series is almost contangious; I always lived under the common assumption that Simon's Quest was just a bad sequel, and while that still seems to be a shared opinion by many, reading this is a fantastic showcase of how there are so many ways of view a work, and this has fully cemented that I will defintevely will playing this whenn I get to play the Anniversary Collection.

Amazing work!

5 months ago

I love this review more than the game, but acknowledge that the game is a good time. I also read the last paragraph of this review with Manowar's "Warriors of the World" playing in my head, so good job on that.

Also, if you've never heard The Minibosses and their cover of Castlevania music, you should give it a go. CV2 is easily the best soundtrack in the entire CV series by a mile.

5 months ago

for simon!

5 months ago

sick review for the world’s sickest game. the castlevania 2 likers are the world’s strongest warriors imo

5 months ago

Oh wow, thank you for the kind words y'all.

@DeemonAndGames it's such a different game to the point of it almost being an artistic point, so I always understand when people bounce off of it, but.....man it's comfy as shit and I think it's easily the most memorable of the early titles. I get started playing and I have to pry myself away from it.

@Shenobi christ, I haven't listened to Manowar in a hot minute...I'll need to fix that when I get home tonight. Bloody Tears 5ever the goat.

4 months ago

forgot to hit like on this yesterday, this is video games babyyy

4 months ago

<3 what a fantastic night to have a video game of some kind, and nearly almost start a third playthrough. I swear 80% of my runtime for my switch version of CV collection is for this, lol.