Wire4D
BACKER
2017
2017
2019
An interesting spin on turn-based tactics. I think the thing that makes me not want to return is how it approaches difficulty. To clear later levels, I am doing tedious micro-managing that doesn't gel well with the thematic framing.
In John Wick Hex it is easy to do badly, difficult to do well. The "John Wick" part of this framing makes me feel it should be easy to do well, but then difficult to do extremely well. If in development instead of framing the difficulty as "did you beat that guy and mange to take minimal damage with your current focus?", it was phrased "how many of those guys did you beat with your current focus?", we would have gotten something more fun.
Having a xx% hit chance against regular goons in a John Wick game, just feels wrong.
In John Wick Hex it is easy to do badly, difficult to do well. The "John Wick" part of this framing makes me feel it should be easy to do well, but then difficult to do extremely well. If in development instead of framing the difficulty as "did you beat that guy and mange to take minimal damage with your current focus?", it was phrased "how many of those guys did you beat with your current focus?", we would have gotten something more fun.
Having a xx% hit chance against regular goons in a John Wick game, just feels wrong.
2004
2021
2013
2023
2023
2023
2016
2014
A pretty under looked game in the genre of So Bad It's Good™.
I wouldn't recommend actually playing it, but if you can get some friends over, get some drinks, and get one of THEM to be the one playing. Great time.
Short of that, here a string of mini-LPs to take you through this games multiple endings. https://www.youtube.com/playlist?list=PL57hJfweW_2sAI-yw8CKX_u81snQ8i5pa
I wouldn't recommend actually playing it, but if you can get some friends over, get some drinks, and get one of THEM to be the one playing. Great time.
Short of that, here a string of mini-LPs to take you through this games multiple endings. https://www.youtube.com/playlist?list=PL57hJfweW_2sAI-yw8CKX_u81snQ8i5pa
2021
Interesting premise, I originally stopped playing about 2 hours in. I feel like if I had heard anybody talk about this game in the last 2 years, I would have been motivated to return. However with that not being the case, I'm left to assume there is no interesting spin or twist, and those first 2 hours is indicative of what the whole game is.
The way you could skip floors was neat.
The way you could skip floors was neat.