WiredAutumn
1992
1992
2004
2003
At the time of writing, I have only completed Lucia's part of the game. Playing through Dante's part might change my thoughts on it.
Devil May Cry 2 has such a weird feeling to it both in a positive and negative way. It is an extremely desolate game and the lack of dialogue compared to the other games contributes to the desolate, off feeling that I liked about it.
Lucia's combat felt pretty good for the most part. I liked the set of tools available to her. In the normal mode it rarely felt like the enemies were actually fighting back.
The game certainly felt unfinished and there's so much that sets this game apart from the other DMC games.
Devil May Cry 2 has such a weird feeling to it both in a positive and negative way. It is an extremely desolate game and the lack of dialogue compared to the other games contributes to the desolate, off feeling that I liked about it.
Lucia's combat felt pretty good for the most part. I liked the set of tools available to her. In the normal mode it rarely felt like the enemies were actually fighting back.
The game certainly felt unfinished and there's so much that sets this game apart from the other DMC games.
1996
1999
1997
clunky as expected and the platforming section at the end makes me :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
that being said, the insane amount of customization options and the short length of most missions is what kept me gravitated towards this game. The best part for me was fighting enemy AC units.
that being said, the insane amount of customization options and the short length of most missions is what kept me gravitated towards this game. The best part for me was fighting enemy AC units.
2009