Not an awful game, but very repetitive. It's a fine timewaster for its short length, and the graphics aren't too bad. But the lack of level and character variety holds things back from being anything beyond OK.

For the time, this was probably a great game for kids however. It's even reasonably challenging for a young audience. The combat is simple, but enjoyable. There's still some skill involved too for younger players, since blocking shots reauires a bit of timing.

Overall, this game is fine. Perfectly decent, but just sort of a fun time capsule these days.

Did they rush this out the door? Yes. But I still think that it's a wonderful game and it just feels so much fresher than Sword & Shield did.

The cast and story this time feels so much more charming and well realised, the sense of freedom you get might be overwhelming at first, but it really does feel so good to explore. And the speed at which you can actually catch Pokémon makes the gameplay loop so addicting.

Also, probably one of the best soundtracks in a Pokémon game by far.

The most Game Boy game of all time, featuring, the guy of all time

This review contains spoilers

IT'S FUCKIN SPACE JAM BAYBEEEEEE

This game is pathetically horrid

My favourite trilogy, condensed into one incredible package.

Mass Effect has never been completely perfect, but it means so much to me as a series on an emotional level. The world itself I still think is really engaging, and has a good deal of depth to it.

I could speak at length about all three games but I think for now, i'll just say that it was well worth returning to this series after so long and rediscovering why I loved it.

This might just be nostalgia talking, but Mario Kart DS is probably peak Mario Kart, at least in my eyes. It has a fun selection of tracks and has probably the most robust single player experience in the series thanks to mission mode. One of the strongest rosters of playable racers too.

I think everyone just has that one Mario Kart game they like over the others, and MKDS is my one.

The ideal conclusion to the Danganronpa series as a whole. In my mind it probably has the best cast of the series, the best setting and some of the best moments in general. This is Danganronpa at its most bombastic and it relishes in it while also weaving in a conclusion that to me, is pitch perfect. It's stuck with me for so so long and i'm not sure i'll ever get over it.

I was really interested in this from the moment I found out about it. It ended up being a lot different to what I thought it would be, but not in a bad way. Entertaining and thoughtful in a lot of ways. I think that the promise that "no one's road is the same" is a bit of a stretch though.

Broadly speaking, the game has an overarching narrative and each time you start a new run, the characters you meet are going to be at a different part of their arcs, depending on how many times you've encountered them so far. The game picks and chooses a random event that you haven't yet seen and makes sense for the narrative based on where on the timeline you are. At the start of my new game +, I did indeed start off at a completely new event, but the one after that was one I had seen in my previous playthrough.

Nearing the end of my first playthrough too, certain methods of travel just stopped having new events, so there's a limit on the unique content. It's still fun seeing where you'll end up next, and it helps give the game a that road-trip energy that it's obviously going for. It just seems like a stretch to say that every journey will be different. Maybe throughout the rest of my new game +, my thoughts will change a little though.

The game is a little rough around the edges in some places, but it has a nice art style. The voice acting is decent enough, and the OST is fun. I will say, it seemed a little under-polished in some areas, but that may have just been me.

If Road 96's sales pitch interests you, I definitely recommend you give it a shot, since it is an interesting game, despite any flaws it has.

Still an amazingly fun and playable game, but it lost a little something in the jump to newer hardware I think? It's telling that I don't remember a lot about this game, but I remember lots about the first and third games.

Stunningly presented and poigniantly beautiful game about missed opportunities, memories and the importance of immortalising those memories. This is a very artistic game, and isn't going to be for everyone. It's light on gameplay and it's more so a cosy, emotional journey through a touching narrative. Really the biggest compliment I can give it are regarding it's visual presentation, which is gorgeous and beautifully crafted. Worth playing for that alone, in my eyes.

Takes an already fantastic game and adds an additional layer of meaningful content that adds further depth to the characters, their relationships and the world as a whole.

The main game itself needs no introduction and while the shock factor is never as strong on a replay, the atmosphere is still amazing and the way it twists VN tropes is still so engaging.

The additional chapters are sweet, heartfelt and add so much to what we already knew about the characters. And the content going on in the background... well that has me even more interested in whats to come in the future.

An excellent conclusion to the tale of Hydaelyn and Zodiark. Endwalker seems like a labour of love to the enduring playerbase and while it perhaps doesn't tie up all the loose ends how everyone wanted, I think this delivers apt closure for this era of the MMO, paving the way for a new age.

One of my favourite games from my childhood and a great game in its own right, just a little too frustrating sometimes.

It's a victim of its own ideas, since while Wario being unable to die is a fun concept to play around with, it also can just be an inconvenience and can lead to a few frustrating moments.

It doesn't overstay it's welcome though, whether you're collecting all the treasures or not, and it's certainly got an addictive gameplay loop. The visuals, animations and music are all really memorable and give the game a quirky Wario charm.

If you're looking for a Game Boy platformer with something a bit different to offer, then I definitely recommend giving it a try.

Just don't bother collecting all the music coins. The clunky golf minigame isn't worth it, in my opinion.