YunaNoire
1997
The original NieR was a fantastic game that sadly fell under the radar for numerous reasons. So i'm glad that they decided to rerelease it in this way, along with adding additional content to it.
The story is as fantastic and grim as ever, and the new polish to the visuals is really quite stunning. The gameplay might be too simplistic for some, but I think there is a good deal of choice in how you handle the combat. Eitherway, I find thr combat satisfying, even if it isn't why I love this game so much.
This isn't a game everyone will love. It's imperfect, half of the sidequests really are just busywork and it can get very repetitive in long play sessions. But that imperfection, along with the overall tone, the atmosphere, the story and the soundtrack, make this game simply unforgettable.
The story is as fantastic and grim as ever, and the new polish to the visuals is really quite stunning. The gameplay might be too simplistic for some, but I think there is a good deal of choice in how you handle the combat. Eitherway, I find thr combat satisfying, even if it isn't why I love this game so much.
This isn't a game everyone will love. It's imperfect, half of the sidequests really are just busywork and it can get very repetitive in long play sessions. But that imperfection, along with the overall tone, the atmosphere, the story and the soundtrack, make this game simply unforgettable.
Not really worth anyone's time these days, since it requires having the money for amiibos, and the actual boardgame isn't that exciting. However, it's a bit of a guilty pleasure for me. I have fond memories of playing this with friends and getting fucked over by the stalk market and the random event spaces. It's like if Monopoly was somehow worse but also somehow ten times better at the same time.
2006
Might be one of the most entertaining and addictive rhythm games out there. The songs are all covers of western music, but most of them are just flat out improvements over the original, including its version of Jumping Jack Flash, which is perhaps part of one of the most hype conclusions to any game ever.
The comic scenes are really fun and give the game so much personality, while the gameplay is simple but absolutely fiendish on the higher difficulties. It really gets your blood pumping as you work on perfecting each song, just so you can survive. Your DS screen will take a beating, but it will be worth it.
The comic scenes are really fun and give the game so much personality, while the gameplay is simple but absolutely fiendish on the higher difficulties. It really gets your blood pumping as you work on perfecting each song, just so you can survive. Your DS screen will take a beating, but it will be worth it.
2022
Definitively my favourite game of 2022.
Signalis succeeds in crafting an incredible world for it's story and delivers an experience that is hauntingly terrifying but also incredibly engaging in its presentation and atmosphere. The retro style aesthetics and the classic survival horror gameplay are married well with modern sensibilities, so any classic tropes aren't bogged down by common pitfalls.
A stylish, melancholic, psychological horror game that anyone who is fond of games like Silent Hill will appreciate.
Signalis succeeds in crafting an incredible world for it's story and delivers an experience that is hauntingly terrifying but also incredibly engaging in its presentation and atmosphere. The retro style aesthetics and the classic survival horror gameplay are married well with modern sensibilities, so any classic tropes aren't bogged down by common pitfalls.
A stylish, melancholic, psychological horror game that anyone who is fond of games like Silent Hill will appreciate.
2016
I'm not super sold on this one. It didn't really win me over with either it's aesthetics or it's story. The most compelling part was the voiceover work, and the two main leads were very likable. I appreciate and respect what it's trying to do, and the story it's trying to tell, but it didn't really spark anything within me.
2006
1995
2001
This was the first Sonic game I ever actually owned and so I definitely have something of a nostalgia bias towards it. As I was a very Sonic obsessed kid that meant that it remained wedged into my original purple GBA for a long, long time. Even after getting more games, this was one I frequently returned to time and time again. So it's admittedly difficult to separate myself from those feelings, even after recently replaying the game in full.
That said, I still think that Sonic Advance is a great game, although one that isn't without it's flaws. For the most part it's one of the best platformers on the system and it does a fantastic job emulating the level design of the original Sonic trilogy. But the issue there is that it mostly is playing it too safe. When comparing it to the later two entries in the Advance trilogy, it's obvious that they hadn't quite figured out what the identity of these games was yet and so they opted to make a game that is fun to play but is also largely derivative.
What does make it stand out though is having four different playable heroes to choose from, each of them having very different move sets. Traversal and enemy/boss elimination can differ a lot based on who you choose and this can make the game easier or harder.
Not only is there variety in the movesets but the animations are especially well done. The Sonic Advance style of character sprites are some of the best in the whole franchise and while they would later be improved upon, they're still full of charm here.
The actual level aesthetics still lack a distinctive identity but they still look nice at least and are incredibly detailed.
So overall, Sonic Advance feels very traditional, like a homage to the original formula that made Sonic so popular in the first place. If you like that sort of Sonic gameplay, you will be well catered for here honestly.
That said, I still think that Sonic Advance is a great game, although one that isn't without it's flaws. For the most part it's one of the best platformers on the system and it does a fantastic job emulating the level design of the original Sonic trilogy. But the issue there is that it mostly is playing it too safe. When comparing it to the later two entries in the Advance trilogy, it's obvious that they hadn't quite figured out what the identity of these games was yet and so they opted to make a game that is fun to play but is also largely derivative.
What does make it stand out though is having four different playable heroes to choose from, each of them having very different move sets. Traversal and enemy/boss elimination can differ a lot based on who you choose and this can make the game easier or harder.
Not only is there variety in the movesets but the animations are especially well done. The Sonic Advance style of character sprites are some of the best in the whole franchise and while they would later be improved upon, they're still full of charm here.
The actual level aesthetics still lack a distinctive identity but they still look nice at least and are incredibly detailed.
So overall, Sonic Advance feels very traditional, like a homage to the original formula that made Sonic so popular in the first place. If you like that sort of Sonic gameplay, you will be well catered for here honestly.
2022
Unfortunate case of a really great kart racer getting shafted by an overall lack of content. The actual racing is really fun and I love the visuals and music. But it just falls short when it comes to content.
I don't know if the multiplayer has gotten any less grindy since release but that was also a major sticking point for me.
I don't know if the multiplayer has gotten any less grindy since release but that was also a major sticking point for me.
2022
I'm not totally in love with this games combat, or the lack of diversity in the cyberspace stages, but everything else was amazing honestly. I loved the gameplay loop of exploring each island, and the bosses are such huge spectacles that I don't even mind that the controls are a little wonky.
Great story too for a Sonic fan like me and i'm excited to see where they take the series now. Please learn from this game's succeses Sega, this is what Sonic needs.
Great story too for a Sonic fan like me and i'm excited to see where they take the series now. Please learn from this game's succeses Sega, this is what Sonic needs.