75 Reviews liked by Zerodrag


Good platformer with some great music. Some stages can drag on, and some of the typical GBA sound chip boom is present, but it’s enjoyable and the translation is decent for the most part.

Contender for worst Shovel Knight campaign, although I think this is better than Plague of Shadows. It's fun for the most part but the change to the world map is a bad idea, along with the near removal of all the knight boss fights. The difficulty curve near the end is also way worse than every other Shovel Knight campaign, so while this is good it pales in comparison to Shovel of Hope and Specter of Torment.

This review was written before the game released


More Katamari, with more mission types and characters? GOTY

Greatest of all time. Zenith of the medium. Hallmark of media. Gold standard of storytelling. Apogee of creativity. Vertex of invention. Crest of ingenuity. Acme of imagination. Pinnacle of innovation. Epic of epics. Legend among legends. Peak fiction

Horrible story, game looks like one of those Mario Unreal Engine videos and the gameplay gets stale fairly quickly, but I really liked the music.

The one saving grace is one of the missions has Flight of the Valkyries as the mission theme

I’ve sat here for a while and I still don’t really know how to note down my thoughts on this game but I’ll give it a try. It took me a very long time to complete but wasn’t very engaging at all. The jump to 3D was not kind to Falcom, with the characters faces looking pretty poor and the models as a whole looking quite janky. Environments are okay, about what you could expect when you realise this is a PSVita game. Visuals are one thing, but the gameplay and story are huge drawbacks compared to the constant 9/10 - 10/10’s that Trails pumped out every release prior to Cold Steel

This game is just too easy, you get given so much bullshit and the changes made to the orbment system made this game so easy to break, and while it wouldn’t mind if the game was fun, or this happened near the late game, it happens fairly early on once you can unlock most of your slots, and leaves the game to become a slog.

I wish I knew how many hours I wasted spamming the A button in battles, because that’s what the game became in pretty much every fight that wasn’t a boss battle. Past entries had challenge in most dungeons, and while did get easier near the end outside of boss fights, weren’t at the level of tedium this game presented.

While the last few hours were okay in comparison to the rest of the game, the constant exposition and plot twists were a bit annoying. Too much of this game feels like filler and then they put everything important at the end.

The game as a whole just feels mediocre.

Only good parts of the game were the final boss fight, which is completely different to the rest of the series so far, and the music is still as good as ever, though not as memorable.

Oh and Crow 👍🏼

Visually I give this game props, decent looking Game Boy game but it is SO sluggish and reptitive, died a few times and decided not to deal with the boredom of this one.

Brawlhalla but with good characters

≈200 days from the sequel I find myself often replaying botw. The game is so massive that "100%ing" it once is an experience itself, but every playthrough after can feel like a different game and the following experiences are unique. For most games I replay it needs to have some form of challenge to reach near the enjoyment botw recreates each playthrough. As a singular experience I do think Majora's Mask is the better game, however everytime replaying botw that has faded, making this the better game for me and I expect the sequel to take this game's place as #1.

After all the bugs have been patched this is a great collectathon, levels nowhere near TCS but that game couldn't be matched to begin with

This is the best Pokemon game that has been made in over a decade, many will see it as a technical failure but the "bugs" are either minor inconveniences or hilarious moments.

Baxcalibur carries