ade
Mega Man X4 1997
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
2 days
Last played
February 21, 2024
First played
February 18, 2024
Platforms Played
If I become a Maverick, you have to… take care of me. Promise me, Zero.
After 8 classic Mega Man games, 3 Mega Man X games, and multiple handheld and spinoff games in either series (shout out to Mega Man Soccer), you’d probably expect Capcom’s formula to feel tired by now. Maybe it even did—I don’t exactly know how well-regarded this game was by critics. But for someone like me, Mega Man X4 represents a Capcom near the absolute pinnacle of their creative potential. X4 is an unshakeable fan favorite for good reason.
X4 has gorgeous 32-bit spritework, CD-quality music that perfectly matches every breakneck second of the experience, a unique story path for both X and Zero, and a fantastic collection of Mavericks, weapons/techniques and movement abilities that will be impossible to forget. It’s fruitless to attempt describing just how good this game looks and feels in motion. Mega Man X4 is an achievement in every sense of the word—one that I fear Capcom will never be able to replicate for the remainder of this subseries.
After 8 classic Mega Man games, 3 Mega Man X games, and multiple handheld and spinoff games in either series (shout out to Mega Man Soccer), you’d probably expect Capcom’s formula to feel tired by now. Maybe it even did—I don’t exactly know how well-regarded this game was by critics. But for someone like me, Mega Man X4 represents a Capcom near the absolute pinnacle of their creative potential. X4 is an unshakeable fan favorite for good reason.
X4 has gorgeous 32-bit spritework, CD-quality music that perfectly matches every breakneck second of the experience, a unique story path for both X and Zero, and a fantastic collection of Mavericks, weapons/techniques and movement abilities that will be impossible to forget. It’s fruitless to attempt describing just how good this game looks and feels in motion. Mega Man X4 is an achievement in every sense of the word—one that I fear Capcom will never be able to replicate for the remainder of this subseries.