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Completed

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Time Played

--

Days in Journal

1 day

Last played

February 9, 2016

Platforms Played

DISPLAY


Overhyped indie game where the puzzles are abstracted from the island. The "mind-blowing" feature of seeing the same puzzles in the environment wasn't anything special. Jonathan Blow is obviously very intentional in his design, but he's too far up his own ass to make something truly special.