2 reviews liked by andiedido


I have a naked Jack Garland poster in my room I love him but my parents found it and now I'm homeless

if you play the dub one of the first things you'll hear is the word "cumstain"

Very necessary "review funnies" aside, I adore Yakuza 7. I don't even typically like turn-based RPGS, but Yakuza: Like a Dragon had me in a trance that lasted the entire game and then some.
Let's talk about the main gameplay first. Even as someone who doesn't have a lot of experience in this genre, even I can tell it's not exactly the deepest out there. The elements system is either more or less just an extra thing or strictly needed depending on where you are in the game, and in both it just feels kinda tacked on. The environmental system with the characters using the stuff around sounds cool on paper, but in reality it's barely utilized because of either DE physics destroying everything your character touches with their pinkie toe, or because you can't reposition your characters to actually pick it up. This is a shame, since it was a really cool way to integrate a big feature from the beat-em-up games. With these being said though, they're ultimately just small nitpicks. The gameplay is still pretty fun with the MP management, the perfect block system encouraging more active gameplay, and the various buffs and debuffs you can utilize. And the main thing that makes the gameplay here is the sheer spectacle of it all. Ichiban's imagination cranks everything up to 11, and if I'm being honest, that justifies the gameplay switch by itself. Yakuza has always had it's goofy elements, but amplifying it tenfold to differentiate your new protagonist was a great way to introduce this little soft reboot. Thanks to the Job system, there's countless amounts of these different, joyfully imaginative attacks. There's a chef job which has you whacking your opponents with frying pans and throwing kitchen utensils at them. The mage archetype in this game is "Homeless Guy", who uses pigeon swarms and breathes fire by drinking then spiting out alcohol. If you do the business minigame, you gain access to an attack that has you pimp slap the enemy with excessive amounts of cash. And the heat actions are the peak of all of this insanity. I was actually introduced to this series as a whole through a gif of Essence of Orbital Laser with the caption "I don't agree with your opinion". It gets very crazy, very fast, even for this series, and I love all of it. And I must reiterate, I'm not usually a turn-based RPG guy. But I could tell this entire game is just a sweetly written love letter to JRPGs. Even with me only understanding some of the references, I could feel the love that RGG put into this game. And if you're someone who's already an RPG guy, this love letter's gonna get even sweeter for you.

And then there's the story. Yakuza 7 has, in my opinion, the second best story in the entire series, second only to JE. It has a very strong emotional core, which made me cry a few times throughout the story, and finally had me BAWLING at 12:30AM when I played the finale. The themes of fatherhood and found family really come through here. You feel for Ichiban, and you root for him the entire time, as he goes through struggle after struggle. And the characters themselves are amazing, even for the high standards for this series. Ichiban is amazing, but his party members are too. The main 4 bounce off of each other super well and I love their dynamics. And the other 2 party members (no spoilers) have pretty distinct personalities as well which compliment the main 4 some more. Eri is also there, I guess. I like to imagine she's the camerawoman for all the cutscenes. Man, poor girl.
The thing that really makes these character dynamics are the little party chats and table talks. They feel like a real friend group with all this really cutely-written banter. I actually just sat down and listened to all the table talks one day and I just had this big dumb grin on my face the entire time. I care so much for these characters just from the main story, but all the side stuff just made me really fall for them.

Let's talk about the rest of the side stuff next. This series is known for it's fantastic side content, but Yakuza 7 goes the extra mile for it. This title's jampacked with both new and old minigames to enjoy. Dragon Kart serves as the "main big minigame" for this one, and it's a fun distraction with all the customization, tracks, and the storyline. The Karaoke selection is strong in this one, which is probably what you wanna hear. Mahjong's not required for completion in this one, therefore I don't have to hear about people complaining about it, which is a plus. I like how the bonuses here for completing the minigames are helpful stat boosts for Ichi, which encourages playing different stuff around the map(s) without it feeling strictly needed.
The substories in 7 are pretty good. Not the series' strongest, I'd say, but there's a decent selection here. A lot of them do a good job at characterizing Ichiban, and some of them have the funniest "goofy substory fights" in the series. You can fight a giant out-of-control roomba, a chimp riding a crane, and a "Piss Wizard". The poundmates system is also a really cool incentive for doing them, and has the bonus of reminding you of all the cool stuff you did while you're in combat. Also also, it serves as a "friends we made along the way" thing, which is pretty funny to think about.

Let's finish things off with the soundtrack. 7's OST focuses mostly on electronic music, moreso than the other games. This might be against some player's tastes, but personally, I think it fits really well. It gives a sense of this new generation, and of passing the torch while still keeping some of the sound of the old one. There are some amazing tracks on here that come out of this. To give some examples, Receive You the Hyperactive and Rolling Eyes Fall Down the Dragon Wall are some of the best tracks in the whole series, embracing the past while weaving in a new, crazy spin on it. War Maker, Answer From Geomijul, and appassionato are basically rave music. Brutality and Triplet after Triplet are some very heavy sounding tracks which fit their respective boss fights perfectly. Enter the Tiger is a very underrated track and has a pretty unique sound compared to the rest of the OST, almost like it's straight out of a Hong Kong kung fu movie's score. And ism is a beautiful sendoff to it all, and a fantastic final boss theme. The soundtrack's full of bangers, that all fit their respective places well. Fun little tidbit, the track "From Today I'm a Dragon Racer" was meant for a the third fight with Ozaki in Chapter 11 of Judgment, but was scrapped, then reused here, so now the funny racing minigame just has this super badass main theme song.

Yakuza: Like a Dragon is just an amazing game, and another fantastic addition to the Yakuza series. This was a wild direction to take the franchise in, but in my opinion, that risk definitely paid off. Fantastic story, fun and imaginative gameplay, lovable characters, a boatload of side content, and a bopping soundtrack. It has it all. I cannot overstate how much I love this game, especially as a fan who's already familiar with the past games. I can't wait for Gaiden and LAD8. It's definitely a great time to be a Yakuza fan right now. Even if you're someone like me who not an RPG guy, I would highly recommend giving Yakuza: Like a Dragon a try.