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Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

Roadtrip

Voted for at least 3 features on the roadmap

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Busy Day

Journaled 5+ games in a single day

GOTY '23

Participated in the 2023 Game of the Year Event

Gamer

Played 250+ games

N00b

Played 100+ games

457

Total Games Played

010

Played in 2024

018

Games Backloggd


Recently Played See More

Rollerdrome
Rollerdrome

Apr 23

The Last Guardian
The Last Guardian

Apr 16

Airhead
Airhead

Apr 14

Trials of Mana
Trials of Mana

Apr 10

Doronko Wanko
Doronko Wanko

Mar 31

Recently Reviewed See More

[~1hr in]
In the first hour of playing, all I have actually done is watch 52 minutes of (admittedly funny) cutscenes, and spend the other 8 minutes having 4 minor scuffles and a bit of running around the map. Enjoying it so far though - loosely reminds me of Persona 5.

[~1hr in]
YES. 1000% YES. This is fun as hell! I already loved the art style because it reminded me of Sable. The gameplay is like Tony Hawk's with guns! What is not to love?! I am totally here for this! Let's goooo!

[~5hrs in]
This game continues to keep me fully engaged and immersed. The feeling of synchronised pandemonium, delectable chaos, a symphony of carnage! I'm over here in poetic slow motion, flying majestically through the air halfway through pulling off a flawless 1080° Coffin Grab, whilst casually firing a multitude of perfectly aimed headshots like I'm in VATS off Fallout, unleashing entire clips that scream across the arena in all directions, taking down several enemies before I drop smoothly back into the halfpipe and catapult out at regular speed, just in time to see bodies drop all around me. Satisfying AF!

[~14hrs - END]
Platinum earned. Fun game aside from getting the 2500pt trick Challenge which was frustrating as it kept failing to register the Trick Token.

[~1.5hrs in]
First and foremost, let me begin by saying that Trico is both adorable and terrifying. It's like an XL Bully that you want to befriend; you stroke it cautiously, yet cannot ignore the possibility it may randomly snap and tear your face off at any moment. The game, though beautiful in design, does a spectacular job of no hand-holding whatsoever; I've already got frustrated enough to Google how to get past a section because the hint kept telling me to climb, but I could not find anything to climb. Turned out, I didn't need to climb; the hint was misleading to say the least. The path so far it has been relatively linear, unsure if that's how it remains throughout, but exploration feels faux organic - it seems like you're following your own intuition and figuring it out, but there really is no other way to proceed so eventually you're always going to end up being correct. The game has a constant tension, like I'm waiting for the other shoe to drop... or my companion to maul me... I'm intrigued, but by no means blown away.

[4hrs in]
Did not finish. I'm regrettably abandoning this title already. The concept is nice, Trico is cool and the premise of training him like some kinda alien dog is novel... but my god are the controls janky and the environment repetitively bland. Jumping, climbing, and even running is frustrating - it's not smooth at all. And the gameplay is just not fun. I checked the IGN walkthrough to get a sense of how long the game is and after seeing I'm only on Part 5/14, I can't be bothered to endure that much more of this. I have way too many other games on my Backlog to find time for.