badparadiddles
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Played in 2024
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My experience with this game shaped my taste as someone who enjoys the medium of video games and by all accounts you can disqualify my review due to my bias.
This game is THE 3D platformer. Similarly to its predecessor, it mixes engaging gameplay with a story that doesn’t feel phoned in. Despite losing some of the difficulty in combat with the inclusion of a health bar and more tools with which to defend themselves, players are now expected to approach challenges through stealth, adding another more fleshed out layer to the difficulty.
Additionally, you may now play as Bentley and Murray, each of which altering how one might approach gameplay, while still feeling similar enough to sly for the player to grasp how to play easily.
Missions are longer, yet more streamlined in that they feel more varied, entertaining, and they all seem to add something to the preparation to the upcoming operation. Instead of collecting your 17th treasure key, you’ll be replacing a painting in the enemy’s office with a bug so that the gang can plan around what they hear during surveillance.
Sly 2 ditches Sly 1’s more “gamey” elements for a higher quality all around experience which has yet to be outdone by any other platformer I have played to date.
This game is THE 3D platformer. Similarly to its predecessor, it mixes engaging gameplay with a story that doesn’t feel phoned in. Despite losing some of the difficulty in combat with the inclusion of a health bar and more tools with which to defend themselves, players are now expected to approach challenges through stealth, adding another more fleshed out layer to the difficulty.
Additionally, you may now play as Bentley and Murray, each of which altering how one might approach gameplay, while still feeling similar enough to sly for the player to grasp how to play easily.
Missions are longer, yet more streamlined in that they feel more varied, entertaining, and they all seem to add something to the preparation to the upcoming operation. Instead of collecting your 17th treasure key, you’ll be replacing a painting in the enemy’s office with a bug so that the gang can plan around what they hear during surveillance.
Sly 2 ditches Sly 1’s more “gamey” elements for a higher quality all around experience which has yet to be outdone by any other platformer I have played to date.
This game is more than a Crash clone. Sucker Punch created an experience where 3D platforming gameplay and a narrative worth paying attention to are not mutually exclusive. Beyond a few tedious levels where you may find yourself twin stick shooting, behind a turret, or racing, no point in your play through falls short of being perfectly engaging even when completing 100%.