The Chronicles of Riddick of Doom games.

I have never played the original Final Fantasy VII. I've actually never played a Final Fantasy game before this one, or really a JRPG before this one.

The combat was an interesting combination of what I presume to be the original JRPG style combat and a more modern combat system which was engaging. The story felt outdated, an attempt to balance an older black and white story with the more popular morally gray systems of today. It was interesting but ultimately a failure (for me) but I can see why so many people are so drawn to this game and this story even if it doesn't do it for me personally.

A beautiful game, a poignant game. Probably best not played in a single sitting.

I wrote more about my feelings here: https://bulletpointsmonthly.com/2020/03/11/a-game-about-kentucky

In a world of games about moral grays and decision makings, this is the first game to make me actually question the morality of my decisions at the end of a game after making me feel so incredibly powerful.

An imperfect sequel, Alto's Odyssey needlessly complicates the original game with additional mechanics.

So great a time sink I eventually had to completely had to uninstall it off my phone before it took over my schedule. Just a solid, chill game.

It's Waterworld, if the most important resource was actually beer instead of oil.

A gentle, chill game about causing road rage that makes you angry at everyone who has ever used a road.

A mobile game, Homescapes has completely consumed by spare time, eating away at it until all that remains is a surprisingly dense match 3 game skinned with the story of a man unwilling to deal with his parents moving on. The premise, that Austin's parents could be ready to move out of his childhood home, is the driving force for hours of match 3 moments where your benevolent sky dictator helps Austin reapportion the home to his tastes so that his parents will decide to stay rather than move on to a smaller, more reasonable home.

GOTY, GOTD. This game is so perfectly distilled for me that I had to stop playing it because I would just speedrun it during work, just clocking in precision runs on my phone while waiting for a video to render or mindlessly waiting for my brain to reboot. I love this game.

Hyper difficult, DROPSHIP is a nontheless fascinating and lovely game designed to challenge you. Ultimately not for me as I am deeply prone to motion sickness.

Grabbed through the Itch.io bundle for Racial Justice. It was a fun game to take for a spin, and had a good hook for a narrative game (70's Italy, driving game, etc) but the driving difficulty was quite steep and there wasn't enough of a narrative hook to come back for seconds -- which the game clearly called for.

Grabbed through the Itch.io Bundle for Racial Justice and Equality.

The autism joke is unfortunate, but the gameplay is also ultimately quite simplistic and doesn't really justify more than a light playthrough.

Purchased as a part of the Itch.io Bundle for Racial Justice.

This feels like a pseudo-clicker(?) game? Your mileage, clearly, may vary depending on your interest in those types of games.

Purchased as a part of the Itch.io bundle for Racial Justice.