befalt
Bio
Played = anywhere between half an hour to hundreds (or even thousands) of hours of time played
Nostalgia really does cloud one's judgment and makes one overlook glaring shortcomings, but fuck that. Fun games are fun, and that's the most important thing.
Played = anywhere between half an hour to hundreds (or even thousands) of hours of time played
Nostalgia really does cloud one's judgment and makes one overlook glaring shortcomings, but fuck that. Fun games are fun, and that's the most important thing.
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Played 100+ games
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Being part of the Backloggd community for 2 years
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While the first game was an unsightly bag of nothingness, attempting to replace genuine depth and empathy with a facade of understanding and compassion, and delivering a shallow examination of its motifs, all while presenting the inner turmoil of its protagonist in a manner reminiscent of awful horror copypastas, it did possess a hard-to-point-out element that made it stand out.
However, the same cannot be said for Milk outside a bag of milk outside a bag of milk, as it not only perpetuates the flaws of its predecessor but also adds an additional layer of distastefulness. The game pretends to be thoughtful while actively romanticising mental illnesses and portraying its protagonist as a caged pet with whom you must sympathize and humour, despite lacking any genuine reason to do so. Surely, the production values may be grander, but the speck of personality that was present in the series is now long gone, leaving behind a subpar, edgy visual novel that has nothing to offer, evokes no emotions and leaves no impact.
This milk is making me sick.
However, the same cannot be said for Milk outside a bag of milk outside a bag of milk, as it not only perpetuates the flaws of its predecessor but also adds an additional layer of distastefulness. The game pretends to be thoughtful while actively romanticising mental illnesses and portraying its protagonist as a caged pet with whom you must sympathize and humour, despite lacking any genuine reason to do so. Surely, the production values may be grander, but the speck of personality that was present in the series is now long gone, leaving behind a subpar, edgy visual novel that has nothing to offer, evokes no emotions and leaves no impact.
This milk is making me sick.
Though, on the surface, it looks like an ideal horror game, once you start peeling off its layers bit by bit, you realise there isn't a whole lot to Outlast.
Surely, the setting is sufficient enough not to warrant boredom, and the camera gimmick is simple but effective. However, despite that, the gameplay loop is, more often than not, tedious and very bare bones. The second an enemy appears, you run around chaotically until the AI forgets you were ever there. If they spot you again, you do that again and eventually complete the task at hand/find the exit. It works at the beginning of the game, but once the novelty wears off, progressing the narrative forward is more of an indifference-engendering chore than an exciting, blood-pumping experience. It is a shame because the story is not all that impressive, so combining a not-too-fun gameplay with a plot that does not leave any sort of impact brings forth a digestible yet ultimately lukewarm and weak game.
Despite some of its neat ideas, it feels like Outlast shot for the stars and missed big time. As a result, I do not harbour any greater feelings towards it, for better or worse. It is painfully unimpressive.
Surely, the setting is sufficient enough not to warrant boredom, and the camera gimmick is simple but effective. However, despite that, the gameplay loop is, more often than not, tedious and very bare bones. The second an enemy appears, you run around chaotically until the AI forgets you were ever there. If they spot you again, you do that again and eventually complete the task at hand/find the exit. It works at the beginning of the game, but once the novelty wears off, progressing the narrative forward is more of an indifference-engendering chore than an exciting, blood-pumping experience. It is a shame because the story is not all that impressive, so combining a not-too-fun gameplay with a plot that does not leave any sort of impact brings forth a digestible yet ultimately lukewarm and weak game.
Despite some of its neat ideas, it feels like Outlast shot for the stars and missed big time. As a result, I do not harbour any greater feelings towards it, for better or worse. It is painfully unimpressive.