i played through this with a friend over quarantine while we were separated, which i remember very fondly. the broader plot and worldbuilding is passably competent, especially considering romance is the main focus. the three different options for the player’s background are surprisingly distinct—there’s entire scenes and side characters that are unique to each one. even when you play through the same scene as all three, your motivations for being there, baseline reactions/dialogue outside of choices, and dynamics with other characters are often different enough to make it feel fresh. definitely adds a bit of welcome variety to multiple playthroughs if you want to see different routes.

the writing is generally solid, but there’s definitely a few clunkers. there’s this one godawful scene where you hang out with one of the nonbinary love interests and talk about gender/transitioning that is so jarring and corny i had to close the game and have a lie down about it. obviously it’s incomplete so it's hard to pass full judgement, but....i dunno. the whole game feels like it’s been sanded down to appeal to as many people as possible, so you end up with this weirdly sanitized queer vibe. Corporate pride parade ass dating sim.

also, on the pettier side of complaints, the character design kind of sucks, every single character is homogenously conventionally attractive, why does this studio consistently give their dark-skinned love interests light eyes and small noses its weird and also boring, also why are all of the men and nonbinary characters always at least 6 feet tall. that white haired bitch is a short king don't lie to me.

really worked for me on the 'video game as a toy to mess around with' side. really satisfying to just move around in the world, interact with stuff, go fishing. and of course the story is fairly simple but really effective. i played the whole thing in a haze on christmas day and left feeling pleasantly fuzzy

very sweet. i had never gone camping before i played this! now that i have, i like it even more in retrospect.

a dad has fallen for a dad in lego city. was the wholesome games discourse already in swing when this came out? i feel like it was kind of ahead of the curve and was left to very quietly age like milk. a toothless and hollow experience at its core. this game has absolutely nothing interesting to say and holds a barely restrained contempt for its subject matter and audience at large. i am giving it an extra star out of respect for my enjoyment of it as a completely brainless teenager.

first spyro game i ever played, best couch coop game i have played to this day, deeply influential to my tastes. i love you emo gritty spyro game....free flying rules, soundtrack fucks, the fact that it's ELIJAH WOOD??? LMAO

Who would i be without putting thousands of hours into this at age 8 or whatever. Nothing. I would be the dirt and mud. I can still recite all of the biomes in alphabetical order.

honestly i feel like i have no idea what this game was trying to do so i cant even say for certain that it failed. but whatever it was going for sure did not work for me! why even bother with time travel if you are going to do...that

so i read through this lets play/translation archive of the game because i do not speak chinese, which i honestly can't recommend enough. i'm really not over how much i liked this game. beautiful art, compelling characters, really interesting plot that shocked me by not completely falling apart in the back half. a lot of really cool stuff going on thematically too! just overall really well done.

or, in fewer, less vague words: lesbian danganronpa with hints of bloodborne go go go

CUTE makes u nostalgic 4 a summer vibe u never technically experienced

when i first played, the initial jumpscare(?) got me in a way i have literally never been Gotten by a game. the rest of the game never really got close to hitting that high again, but i still admire it as an experiment in twine horror. overall a pretty solid execution of a neat little concept.

short but effective, i really liked the way multiple playthroughs worked. i felt kind of gently guided through the story, which obviously really matched the overall vibes. good stuff!

i rly respect these bitches so much. educational games for weird little girls rise up

very sweet without being cloying! great atmosphere, solid writing. all the characters were great. really good at creating a sense of wanting to linger. also i liked the fact that them being animals was actually acknowledged in game! i've seen it more commonly be a purely stylistic choice, so it was fun to see it come up in dialogue.