Good combat, pixel art, settings and ideas but not nearly developed enough to be great.

2021

I thought it would be fun to play through and platinum this game since it will cease to exist next February. It's really, really bad.

I really wanted to like this more. The combat is fun but action segments and enemies get very repetitive, and levels feel needlessly elongated for the sake of adding length to the game. The narrative is forgettable. All in all it's not bad, it just wears out its welcome, and I'm happy to support it if it means we get another traditional Valkyrie game.

So I didn't end up finishing the game because I forgot to save and lost hours of gameplay, but I made it about two thirds of the way through and watched what I didn't complete. There's a lot of interesting ideas, I actually like the phone mechanic and the therapist segments but I found the gameplay lacking.

I didn't care for the running segments, and the Nightmare world lacked the punch seen in previous titles. The fog in Silent Hill was switched out with snow, and the industrial horror aesthetic of the Nightmare world was replaced with ice. It's an interesting choice but overall ineffective.

The narrative was good and I think a lot of the themes present are intriguing. To me, this is similar to Silent Hill 4: The Room in the sense that the gameplay wasn't as good as the main trilogy but the story, atmosphere and other mechanics made it very interesting.

Although, Silent Hill 4 is a lot better than this.

I know this opinion might not be too popular. But somewhere in Chapter 4 it hit me; I have no desire to see this through.

Impressive and flashy animations can only get you so far. The repetition of it all really got to me. The enemies, the environments. I know, I know. Bayonetta 3 does try and switch things up A LOT with new mechanics like the train, the spider etc. but these failed way more often than they succeeded. Often I'd be not into these segments or even flat out dread them, to the point where the regular moment-to-moment gameplay was keeping me engaged. Then that got repetitive, too.

Because the story sure wasn't engaging me. At first I was a bit charmed by just the pure ridiculousness of it, but it got tired fast. It quickly became background filler for me. No idea what's going on, and I couldn't find it within me to care.

And I hate to say it, but the power of the Switch holds this back. I know, this wouldn't exist without Nintendo in the first place. Nintendo NEEDS to upgrade its hardware to keep up with most games outside its first-party fare. If I want a fun, sleek, engaging action hack-and-slash game to play, I'll go back to Devil May Cry V.

Not saying this is a bad game...it's just not for me.