FranKle
Bio
My friends wanted me to make a site and it helps me get words out there lol, I am kinda writing for myself and my friends so im sorry if i sound really dumb or I ramble on
I try to keep reviews more spoiler free so I can genuinely recommend the games
My friends wanted me to make a site and it helps me get words out there lol, I am kinda writing for myself and my friends so im sorry if i sound really dumb or I ramble on
I try to keep reviews more spoiler free so I can genuinely recommend the games
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GOTY '22
Participated in the 2022 Game of the Year Event
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Its like the devs thought adding more twists meant the game would be better, Ill say I was enjoying the trial and error and mystery until the big twist.
there's some technical issues like with characters reacting in certain ways even if you already present them with information for them not to act a certain way and its kind of hard to be specific without spoiling, but it gets frustrating when you know what to do but the game just doesn't register it.
also having to do the same scenes over and over gets annoying they kind of let you fast forward but not really, like it would be nice to be able to skip when you already did something.
the amount of bad ends is fun though and its presentation is nice.
voice acting could be better which I blame the direction because the actors themselves are good unless they phoned it in because it was a video game.
I enjoyed my time with it but that last twist really knocks it down a star or half a star at least
there's some technical issues like with characters reacting in certain ways even if you already present them with information for them not to act a certain way and its kind of hard to be specific without spoiling, but it gets frustrating when you know what to do but the game just doesn't register it.
also having to do the same scenes over and over gets annoying they kind of let you fast forward but not really, like it would be nice to be able to skip when you already did something.
the amount of bad ends is fun though and its presentation is nice.
voice acting could be better which I blame the direction because the actors themselves are good unless they phoned it in because it was a video game.
I enjoyed my time with it but that last twist really knocks it down a star or half a star at least
Played the demo will change review on full release and I have to say even though I fucked with the aesthetic before I do like the cinematography and trippy nature of what they changed,
gameplay is a lot better and less annoying, its not just minigames that take forever. its more traditional turn based with a card system which I am glad indie rpg devs are not being scared of turn based.
I can't really say much for the story its pretty similar with some new stuff that may hint at things getting better,
but if you played til the end of the factory in the previous version and didn't like the dialogue there I doubt you will like it here. its still about the missing person which the original was criticized, and personally I wonder why they didn't just make a sequel or a new game with similar vibes and aesthetic.
because the game doesn't hide the fact it is still about a real life missing woman and a romanticized relationship between the protag and the same woman, maybe I.V is wanting to criticize the characters and specifically the main character and his immaturity but again ill have to see
the new music kicks ass though
and I like the bleed mechanic
gameplay is a lot better and less annoying, its not just minigames that take forever. its more traditional turn based with a card system which I am glad indie rpg devs are not being scared of turn based.
I can't really say much for the story its pretty similar with some new stuff that may hint at things getting better,
but if you played til the end of the factory in the previous version and didn't like the dialogue there I doubt you will like it here. its still about the missing person which the original was criticized, and personally I wonder why they didn't just make a sequel or a new game with similar vibes and aesthetic.
because the game doesn't hide the fact it is still about a real life missing woman and a romanticized relationship between the protag and the same woman, maybe I.V is wanting to criticize the characters and specifically the main character and his immaturity but again ill have to see
the new music kicks ass though
and I like the bleed mechanic
For context this is the oldest Fire emblem I have played so far (the others being 7,8,13-17) so forgive me if I am just talking about classic FE and not this game specifically.
It's a hard game to rate, but I think It was fun in a challenging masochistic way, because every time I got frustrated with the game I always made it through the challenge being to figure out the strategy to win, which is probably just the appeal for the series.
what makes this one unique is the size of the maps and its time skip being split between gen 1 and gen 2. The large maps are also to make up for this game having less chapters but I liked how it made each chapter feel like little story in that continent and capturing bases and having the enemy armies respond while this is cool it does mean most of the game is moving units around and if they aren't on horse it will take extra long.
This series has always been good at tying narrative and gameplay but this game is on another level especially with the twist of gen 1.
The time skip works for both narrative and gameplay, pairing gen 1 units together for insanely overpowered units in gen 2 as well as the games theme of fixing the problems caused by the previous generation, and for a SNES game it's very impressive for what it does with its story, world, and in game politics.
My only major issue is I felt like it was hard to grasp the mechanics of the game, they don't explain it very well
But overall I enjoyed my time with it and can see its influence in the rest of the series and can see why its a fan favorite.
It's a hard game to rate, but I think It was fun in a challenging masochistic way, because every time I got frustrated with the game I always made it through the challenge being to figure out the strategy to win, which is probably just the appeal for the series.
what makes this one unique is the size of the maps and its time skip being split between gen 1 and gen 2. The large maps are also to make up for this game having less chapters but I liked how it made each chapter feel like little story in that continent and capturing bases and having the enemy armies respond while this is cool it does mean most of the game is moving units around and if they aren't on horse it will take extra long.
This series has always been good at tying narrative and gameplay but this game is on another level especially with the twist of gen 1.
The time skip works for both narrative and gameplay, pairing gen 1 units together for insanely overpowered units in gen 2 as well as the games theme of fixing the problems caused by the previous generation, and for a SNES game it's very impressive for what it does with its story, world, and in game politics.
My only major issue is I felt like it was hard to grasp the mechanics of the game, they don't explain it very well
But overall I enjoyed my time with it and can see its influence in the rest of the series and can see why its a fan favorite.