Cool game with some early versions of mechanics we see still today. In particular I like the invincible smiley ball which reminds me of the ghost from Spelunky. Also, a general creepy vibe pervaded this game which I thought was dope.
It's really dope but then it begins to overstay its welcome. Those last two castles are total fuckery and the level design gets very samey after like 5 worlds. Pretty chill doe
Come on dude. It's too damn lit at this point. So many goofy little characters and their different behaviours, an incredibly satisfying gameplay loop. Famous for a very good reason
The first truly great game. The risk / reward system of shooting the swooping space bugs mid-flight makes for a really satisfying mechanic, and it has the potential for minor overwhelm which is always cool. Top tier for its time
Damn this game is absolutely crazy. Like I have no idea what is going on I just keep crashing into dots and it creates screeching noises. Such a peculiar experience but its really not fun.