I only got it because the physical release came with the other expansions that allowed for Red Dead Revolver characters and Liar's Dice in multiplayer. I was already very sick of zombies because of the state of pop culture in 2010, but this was still pretty fun. Way more difficult than the main game which is a huge bonus.

This game needs a style meter. The combat can be very fun but the missions offer little incentive to do anything besides take cover and auto-aim headshot everybody.

Super cool open world with a surprising amount of side stuff for a Rockstar game, and an insanely good story. I just wish there was more freedom in going about the missions. Also, it's hard to believe the Pinkertons are a huge threat to the gang when you spend every mission easily gunning down dozens of people without being hit.

This game coulda been great, but the creature creator isn't even a fraction as robust as Spore, and the gameplay is just....well, it's like every other game that tries to be Diablo.

Just a great new way to play a good ol game

The sound effect when you are targeted by another player in this game will forever haunt every waking moment I live. This is the single most anxiety-inducing game ever made. It's good.

Played the demo and was blown asunder.
Can't wait to play full version.

Zane rocks. All I gotta say...

Not great but i loved it as a child and that's what matters.

Plus why doesn't DK sound like that anymore bro.

really good game bro. you got custom emblems. i mainly like this one because it came out when i was in 5th grade and everybody was bringin their DSes to school for multiplayer

Most people know this as the game that added FIRST PERSON CAMERA. But I recognize this game's true worth as the game that introduced WIGGLER.

BRING BACK WIGGLER.

The track selection is excellent as are the totally remade retro tracks, kart customization is great, the character roster is pretty good and the gameplay is really solid and fun. But the game unfortunately gets rid of quite a few mechanics and design choices that make Mario Kart Wii so great. This game feels a lot more strict. Like you can't even drive the wrong way for more than 2 seconds before the game forces you back the other way? What the heck, Nintendo?

Also the way you unlock everything by just completing cups and earning coins is super boring. And they got rid of Wiggler. WHAT THE HECK, Nintendo?

Played it a lot when it came out, didn't really care about it, it was pretty fun but I couldn't get past my distaste for the wii wheel. Mario Kart 7 and 8 come out and blow me away they are so fun; no other Mario Kart game comes close, right? WRONG. In 2022, I finally realize MKWii is compatible with a gamecube controller so I decide to play it for real, and holy guacamole? I DIDN'T KNOW WHAT I WAS MISSING! This game is absolutely bananas. The items are insanely punishing and the tracks are so hazardous that this game reaches a level of batshit that no other MK has touched. But the insanity is so fun. The game's tracks feature a bunch of strategically placed ledges, ramps, and shortcuts that, combined with the technical prowess of the player utilizing MKWii's diverse control mechanics, allow for extremely competitive racing beyond the simple randomness of the items. The game feels like a fan-made Mario Kart romhack and it's absolutely divine.

One complaint for the game is that the bots seem weirdly programmed to all stick really close together, so pretty much every time you get hit you are bombarded with bananas, bombs, and bumps and are immediately put in 12th place. My only other complaint is that all the retro tracks were just slapped into the game; I wish they woulda upgraded them to match the new tracks.

I can't believe people actually think this game is bad

Super good artstyle, fun combat, good A.I., and it has Coach