A great premise, and very enjoyable, but sadly has issues with frame rate, performance, and environment traversal. The more action oriented sections (from its roots as a Skyrim mod) are particularly badly designed.

Has elements of the genius of a game like The Outer Wilds, but with none of the soul. Definitely worth playing!

Rolled Out! is very early access, but the actual gameplay is so tight already that I feel confident in recommending it even at this early stage. All the levels I've played have embraced Super Monkey Ball's approach to encouraging shortcut taking and gameplay optimisation, and actually controlling the ball (both and low and high speed) feels fantastic.

I'm particularly looking forward to seeing what people do with the stage creation features, especially if the development team are able to cultivate a strong community of content creators and modders. This was one of my favourite things about the SMB community (albeit unofficially).

The major downside at this point is that the UI/UX is extremely lacklustre, so I'm looking forward to seeing the features that will be added moving forward in the game's development. In my opinion essential additions including leaderboards, custom level browsers, stat tracking and more would push this game beyond its predecessors and transform it into a true cult classic.

Has the potential to be my game of the year, but no promises just yet. Definitely still worth your money, especially for any diehard SMB1 or 2 fans.