Yeah, I'm starting to see why I never hear anyone talk about these two games. The level design is... bad? Like, genuinely full of bizarre decisions? The visuals, music, and occasional QoL improvements are nice, but as a complete package, it's a hot mess.

I was expecting this to just be a prototype to the 3DS games, so I was pleasantly surprised when it was actually very distinct! The polished level design and controls are sweet enough already, but the new mechanics really made it stand out more.