Cute claw machine-themed physics game! Didn't enrapture me but also had some pretty fun puzzles. I don't have much else to say besides that HAL is amazing at designing these adorable mascots. I don't know how they do it.

Honestly... kiiinda underwhelming. It was definitely nice to see more of this world and these characters but compared to Torna, I found the gameplay additions and new locations to be bland and the story to be good, but not great.

Shares a lot of issues with the other two Dark Matter games—namely, the arbirtarily hidden secrets required for the true ending—but a big step forward overall. The presentation and copy abilities were fun enough to keep me going until the end.

Really enjoyed this! Janky-ass start to the series but the cleverness and charm are still there. It's very funny that THIS became a Nintendo mainstay and wasn't just a one-off you hear about it in listicles, because it has ALL the makings of a Cubivore or Doshin.

Cute bite-sized search action that didn't do a ton for me design-wise. The visual style is great in a vacuum but occasionally hard to parse in practice, and the world was too small to leave much of an impression, but it's overall fine.

Oh, so that's why this game is so beloved! The level design! The worldbuilding! The visuals! THE COMBAT… well, the combat is mediocre, but that's about it. Retro nailed the series' transition into 3D on their first try and I NEED ports of 2 and 3.

I take back every time I ever complained that they didn't make a Sonic Mania 2, because DAMN. THIS GAME RULES. The skill floor for the movement is definitely high, but once you learn it, it becomes one of the most fun platformers in recent memory.

No idea why this took me months to finish because it's SO damn good. Like most cinematic first party Sony games, the puzzle design and exploration are kinda weak, but the COMBAT and WORLD and STORY are all sooo interesting! Excited to eventually play Ragnorok.

Seriously one of the coolest licensed games I've ever played. A found-footage or "found-phone" game that follows up on one of the best Doctor Who episodes in a subtle and interactive way. Heavily recommend checking it out.

Honestly a pretty endearing game! Definitely best when using a guide if you don't want an aimless experience, but even with the vague instructions and shallow combat and repetitive grinding, I still got the appeal of what makes this series fun.

What a lovely little game! Just a small, gorgeous world to explore framed around a simple but human story with a great soundtrack to boot. (Call me crazy, but if they ever make another top-down Zelda, this would be an awesome template for the overworld design.)

With 120 3-Star Grand Prix trophies earned and 192 Staff Ghosts beaten, I think it's safe to say that I have Finished this game. So… now what do I do? Narrow down my time trial records more? Raise my online Race Rating? Wait for Mario Kart X? Who knows!

An ambitious but somewhat disappointing sequel to one of my favorite early Switch games. While there's still a lot to like, a mixture of feature bloat, unbalanced gameplay, and inconsistent tone resulted in a game that's good! …but not great.

EASILY the best in the series so far and… one of my favorite Nintendo games overall? Takes the structure of 1, the refinement of 2, and adds some BANGER mechanics at that. My only gripe is that it's too easy, but even then, the Plasm Wraith kicked my ass.

I've always had a soft spot for WarioWare so it was neat to return to the original. You can tell that they didn't master the variety or readability of the microgames until later, but the the tone and creativity was there from the start.