"Play Vampire Survivors", they said. "It's ugly af but addictive and so much fun", they said.

I've just thrown 30 minutes of my life away.

Such a shame that EA didn't let Criterion Games make the true sequel to MW 2005 they were doing. Instead we had a miraculous rework of that prototype redone in a few months, with clear signs of EA looking for a generic, wide appeal multiplayer racing game. The handling model is great and really fun to drive, but it lacks a true career mode and customization.

To put 2 stars to a WayForward is something that hurts a lot personally, because it is one of my favourite studios and enjoyed every game I played from them so far. Not to say I was confident about this being another banger.

But this one is really lacking: Game design is mediocre in general, bosses are super generic and it really looks like it was done by a secondary team in WF.

At least the OST is amazing, even if it's not composed by Virt.

Not my favorite genre, and even played with a trainer to not get stuck in battles or useless grind, but definitely enjoyed it.

The story and its characters is super well written, the combat is so satisfying and it knows how to drop a cool cliffhanger for the sequel.

It's not like I will ever replay it again, but I gotta recognize it is a very well done game. Congrats to Santa Monica, they really turned Kratos into a wise old man without losing a bit of it's frenzyness.

My old GH3 Wii guitar goes BRRRRRRR epic solo

After playing Heat I took a look at previous instalments of the series and... Now I remember why I did ignore them.

The handling model, the progression system (f*cking random cards) and the story, all horrible. Ugh, stay away.

Got it for 3.50€ on Steam in advance for Unbound. Wasn't even sure because I gave it already two chances and I couldn't bear with the controls, being used to modern, inertial physics on Forza Horizon or Wreckfest.

Luckily, the third time's the charm. It even reminded me of Most Wanted 2005 with its tank physics. Not the best, but something different and fun when you get the grip. I didn't play a newer NFS since Carbon/The Run and it felt much, much better than the PS2 era of games. This (thankfully) lacks that annoying rubberbanding and playing on normal difficulty was easy but enjoyable. Even the police wasn't much of a hastle, and I hated it back then. The story is not (and never was) its strenght but was entertaining nonetheless.

At this price, cannot say it was a bad purchase. Might even replay it someday in the future.

2022

This review contains spoilers

Hands down the best game on Playdate for now.

Bloom is a narrative game where you are Midori, a college dropout that chases her dream of owning a flower shop. The game has two halves: the one at the top floor where you plant and harvest flowers to pay upgrades for your garden and the other at the bottom floor where you talk with people through your phone, progressing in the story.

The game advances in real time, so you gotta wait sometimes minutes, sometimes hours to get your reply. Getting to read everything that happens to Midori through her phone, sometimes being unable to reply or keeping through her good or bad decisions makes it somehow super relatable and it's a great fit for the console.

I just wish the garden stuff wasn't like a separate entity to get you entertained and doing something through completely unrelated in the end with the story progress.

It takes a while to take the grip with the crank, but it makes you see how can you translate skate kind of games to it. Score attack games never get me very attached, but gotta recognize this is fun if you're into them.

Fun physics game from the first season. I appreciate it being not another puzzle game, but it gets pretty repetitive early on.

"Two up, two down, left, right, left right, B, A, Start"

— Brentalfloss

One of the best Kirbys out there, if only because of being a Metroidvania and a open world cooperative game up to 4 simultaneous players. Along with Super Star, the Kirby I enjoy the most playing with other people because we all can go anywhere and keep unlocking portals from each side.

Little small gem, but still has its flaws. Dynamic, relaxed combat mixes with a small cult light management to have a few fun hours while you try not to get in love with the lamb. (Spoiler: you can't)

Best single player racing manager for me: Light management and a career mode with multiple championships. If anything, I'd love a true Motorsport Manager 4, not like the online F2P one, but it looks like devs moved upon F2P monetization. Too bad, I guess.

One of the best games to share with friends I've ever played. Classic top-down racing game, with a twist. Up to 8 simultaneous players and truly a joy because it's easy to start and very fun to master.

I really miss spending my evenings and nights playing with friends, but life is what it is, I guess.