lyra_dathomir
215
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006
Played in 2024
007
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I don't know what to think about this game. I don't think the game is bad by any means, but the name "Dawn of War" is placing a huge burden on it, since it is a completely different concept from the previous and beloved installments of the series.
I don't like that the single player content of the game is reduced to a campaign in which you can only control six different kind of units, nine if you count the terminator variants of the main squads, which admittedly behave quite differently to their base counterparts. In any case, the comparison in variety with even vanilla DoW1, which in theory had a similar amount of content, is terrible. The campaign gameplay is repetitive and many missions feel the same. The loot system and RPG elements are a nice addition, but don't provide enough variety and sometimes it's a hassle to manage them. I want to play as the Eldar, I want to have a Predator in my army.
I think the cover system and the ways the player is more involved in comparison to a game with a bigger scale like the previous ones is quite good. The game feels great to play and when it works, it works really well. But once you're like 15 missions in it feels a bit braindead to go through the same maps fighting the same enemies in the same way.
Overall, it's like an appetizer for a delicious meal you don't get to eat.
I don't like that the single player content of the game is reduced to a campaign in which you can only control six different kind of units, nine if you count the terminator variants of the main squads, which admittedly behave quite differently to their base counterparts. In any case, the comparison in variety with even vanilla DoW1, which in theory had a similar amount of content, is terrible. The campaign gameplay is repetitive and many missions feel the same. The loot system and RPG elements are a nice addition, but don't provide enough variety and sometimes it's a hassle to manage them. I want to play as the Eldar, I want to have a Predator in my army.
I think the cover system and the ways the player is more involved in comparison to a game with a bigger scale like the previous ones is quite good. The game feels great to play and when it works, it works really well. But once you're like 15 missions in it feels a bit braindead to go through the same maps fighting the same enemies in the same way.
Overall, it's like an appetizer for a delicious meal you don't get to eat.
The definitive way to experience Liberty City in the HD universe. Finally there is some variety to the missions, making extensive use of the helicopters that, while present in the previous adventures, had seen little use.
The characters and the plot are also more interesting and less generic, and the diamonds storyline feels less forced than in the case of TLAD.
If I come back to Liberty City HD in the future, this is the game I'll replay, no doubt about it.
The characters and the plot are also more interesting and less generic, and the diamonds storyline feels less forced than in the case of TLAD.
If I come back to Liberty City HD in the future, this is the game I'll replay, no doubt about it.