Re-played this in 2024 in an iPad. Game went incredible smooth. Remembered almost nothing from my original playthrough back when it released.
The game it’s a somehow classic turn based JRPG. It contains an awkward pseudo-gacha system but completely free! Experience is random pulls dependent but this can be bypassed loading a save and opening pulls again which is recommended to make it less grindy.
Versus previous Chaos Rings games the story in this one seems a bit childish, yet I would say it’s not the plot but the narrative (as characters are all teens). The story is in theme and contents as enjoyable as the previous ones.
Once I finished I wanted to explore more post-game content, yet the iPad was a little bit heavy. Decided to replay it all in my rusty PS Vita… so I hope this says how much I enjoyed the game.

This game has it's depth. It's definetly not one of the hardest to play MOBAs, but the genre itself has it's own difficulty curve.
For anyone wanting to join, really only consider it if you will invest time.
The game survives only because of long committed players that are not willing to jump to other MMO / single player games.

It plays like Yugioh! Your turn plays relate to amount of cards in hand and are constrained by a once per turn action (normal summon). But with cards effects you can get to extend your plays almost going through you whole deck.
Learning to keep track of value is also easy as it already keeps tracks of the points of each player. It almost feels like resource racing too.

This game was truly special for me. The whole subject 16 stuff was really intriguing. I never go to play AC I, so this was the intro to the saga for me and I'm happy for that. I remember winning this game in only 3 days. On the third day I felt almost numb from reality. Playing in a dark room at night trying to find all glyphs and solving subject 16 related puzzles.

Loved that the different classes took a turn in the turn based mechanics that are refreshing. They are not only the typical elemental stregth/weakness.

Loved mobility and fast pacing gameplay. Lacked on the friends department.

Hated this game. I don't understand the fun. Sorry :'(

Really loved this game. I'm not a horror games' person and I don't usually get scared. Being in a cave without lights... man, that's not something I would like to experience. This game made me understand claustrophobia.

The World Ends with You hits home in my case: I used to seclude myself up
The game is about life&death, but the setting is a character itself. Shibuya feels alive in this game. People walking in the streets feel real. What is happening is as important as who are happening during the game's plot.
The music feels like coming from the streets rather than an MP3. And the gameplay is between a hack&slash, bullet hell and deck building.
Farming & grinding is funny too. And the game's mechanics can be easy to pick up and have a lot of depth at the same time.

Bought this because I'm a huge card game fan. Yet it's just an RPG with a tabletop RPG/Card Boardgame skin. Nothing has to do with cards as far as I know.

Played this on PC. I got a friend that even made his own comics on Worms World Party.

I thought I would just pay its price once it got out just because everyone else was playing it. It proved to be right since when I tried it. Couldn't get to enjoy.

A gameboy advance fell in my hands as soon as ~ 2005. My uncles brought it from China to Argentina. With it it came Naruto: Ninja Council game cartridge with it's colourful orange sticker. There was only one problem, it was all in japanese. As a kid I learned but EVERY option was for. Even deleting my own save files. But I know this game like the palm of my hands. I remember playing it in primary school so many times before knowing it had an Anime. Naruto shouted his name... but the other characters where:
the blue one, the girl, the masked one, Gaara was the honey one. What a blast.

2007

Played Osu! after watching K-ON! anime. Loved playing those songs but got to know music I grew fond to in the online mode.
I suck though.

Definition of masterpiece. A game that expands on every possible way as an experience.
From setting the tone and loneliness to being epic / really difficult to process once you understand what's going on.