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mediocreampuf completed Kirby's Dream Land
Enjoyable but rather forgettable with some frustrating controls. There are much better Gameboy games.

2 days ago


mediocreampuf commented on CorpsSansOrganes's list Troubled and Infamous Development Histories
The original Secret of Mana comes to mind. The game was originally meant for the Nintendo Playstation, and when they had to cut a lot of the games content in order for it to fit on a SNES cartridge. On top of that, the English translation for the game was completed in a month so the game could be released for the holidays.

5 days ago


mediocreampuf commented on HunterMask's list "I want to get into [LONG RUNNING SERIES], where do I start?" - That Guy
I don't interact enough with the Castlevania fandom enough to know what the fandom consensus is, but my personal recommendation to start with (for the large map-based games anyway) is Aria of Sorrow. I mostly just love the fact that you collect enemy souls in the game. I just love the blue mage archtype and I think anyone else who plays it will think its pretty cool.(Igarashi thought so too as this was the only map based game to get a direct sequel and the soul collecting was recycled in Bloodstained:Ritual of the Night).

One thing i dislike most with the map based games is how strange getting a true ending can be, and Aria is probably like the least bad. You need to equip 3 specific souls when you defeat the final boss, and you get hints around the map telling you where they are. It can still be annoying to find them and soul drops are random but its still a much better requirement than some others.

Also the GBA games are the only map based Castlevanias on modern platforms, so honestly you might as well.

6 days ago


mediocreampuf finished Unicorn Overlord
This is possibly one of the most in depth strategy games I've ever played, and I wish I had enough free time to give it my full attention.

Edit: Managed to finish it. I appreciate how much this game has o offer and do generally want to play hard mode at some point, but right now I'm good with it.

10 days ago


mediocreampuf earned the Listed badge

11 days ago


11 days ago


mediocreampuf finished Metroid II: Return of Samus
It's not as daunting as a you for think for a Metroidvania without a map. The game is split up into sections where you eliminate all of the Metroids in an area and then move on to the next. The game really doesn't ask you to backtrack to the extent that Super Metroid or Dread might. This is probably the Metroidvania where I had to consult the internet the least, although the best method ro defeat the final boss is fairly obtuse. That said you should probably play it within the span of a weekend or so, rather than just pick it up and finish it later, so you'll have a stronger mental map.

To give this game a bit more criticism, I wish there was more than 2 area themes. I implied it's easy to find your way to the end, and it is, but some different tunes would be appreciated . Still this is one of the best Gameboy games in my opinion and definitely has all the Super Metroid vides down( as much as you can given the vastly weaker hardware).

11 days ago


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