4 reviews liked by merrik


First and foremost Sonic is a game for kids. So you would think that it wouldn't ask too much of the player when set to easy. Let's just get straight to the point, the difficulty in this DLC is busted.

It is pretty much required to look up a guide on how to do a lot of the challenges in this DLC. Not only do all your stats get reset to 1 but you are also limited to spefic moves and on a timer (either literally or because of ring depletion). Not only that but one of the challenges is actually harder if you use the attack it says you are limited to.

This has been compared to soulsborne games but I don't think that is correct, because those games are much fairer when it comes to being hard. The limitations that are imposed on the player means that you are fighting enemies and bosses that were designed for what is essentially a different moveset than what you have available to you. I didn't feel a sense of accomplishment when beating a challenge, it felt like I cheesed my way through with techniques that were far from the intended solution but were the only viable option.

And that isn't even the only problem. The other playable characters are laughably limited at the start for what is the final island of the game, and leveling them up and unlocking skills is tedious to the point of feeling pointless. And some of the platforming segments (especially the tower climbs) just exacerbate an already janky feeling camera and homing attack. Both of these things I would have been able to forgive if the aforementioned challenges were worth the trouble.

I have decided to shelve this for now in hopes that a patch or mod can address the difficulty balance. But as there is little sign of this happening any time soon the game is abandoned in all but name.

But hey, at least the music is good.

This is an utterly amateurish DLC for a game studio of this magnitude to put out. The level design has the intention of it being harder to complete. The thing is Final Horizon has the worst mechanics-to-level design implementation I have seen since , ironically enough, Sonic '06. Luckily you can cheese everything as Tails and Knuckles. Amy has cool moves but the level designers are just making shit up to meet a deadline and making it everyone else's problem. Sonic's part makes want to shit blood from anger. They must have payed the play testers with shitty Mpreg Sonic feet worship commissions instead of the good stuff and it shows.

Sloppy, bad, broken and boring three hour add-on to a game that already feels like a tech demo pitch. Sonic fans are eating good here.

What the hell is up with that box art

"Half Life 8" bitch we still haven't learned how to count to 3

Sonic Frontiers is the best Sonic game to come out in quite sometime, accelerating my favorite Hedgehog to heights I never thought we're possible, while there we're only a couple of snags on the way I'd say Sonic Frontiers is more than worth a purchase, and I'll explain why,

Sonic Frontiers brings a new take on Sonic in the form of "Open Zone" gameplay, basically being multiple Islands you can freely roam with stuff like grind rails taking you from place to place, obstacles, puzzles and enemies all through out these world.

I feel like this greatly works in Frontiers favor cause when your at the beginning you feel like your exploring this vast unknown land, and at the end when you have your speed maxed out it feels great to traverse from place to place, the Open Zone sections being made up of 5 Islands, although I'd say 4 due to Rhea Island not being anything like the previous 4 and just serves to move the story along, and barely having anything in the way of exploring, but other than Rhea I loved the other 4 Islands.

my favorite out of them being Chaos Island, due to it's dreary and apposing atmosphere, and having my favorite boss/boss theme, Knight and it's theme Find Your Flame, but yeah Rhea Island aside I feel the other Islands are excellent to traverse through,

one of the few things I had an issue with was Cyber Space, levels that Sonic goes into and goes to the end, personally while I thought they we're fun I feel they could have been handled better, mainly with Sonic's movement and physics, he felt very stiff to control, like making sharp turns and such, and just feeling very slow, but I will admit the music in Cyber Space is actually quite good, but I'm jumping the gun with the music aren't I?

the story I feel is probably one of the best Sonic stories out there, with the mentioning of lore and story elements from past games that a Sonic nut such as myself really loved! such as Sage talking to Eggman trying to convince him to team up with Sonic, mentioning all the things that they accomplished together, Tails mentioning that a vison he had reminded him of Dark Gaia, I was super happy because it makes the lore and story of Sonic feel more interconnected and tightly knit.

it should go without saying but I really loved the characterizations of everyone, Sonic probably being my favorite, being a cocky yet kind and caring person (Hedgehog?) who just wants to help his friends and helping them in anyway he can, Tails Realizing he needs to go on his own for a while, Amy being kind and compassionate and not being some freaky fangirlish stalker, with her compassion with Sonic being believable, maturing you could say, everyone had great characterization I'd say, including newcomer Sage.

the only thing I didn't like about the story was what I feel was an asspull near the end where Tails, Amy and Knuckles stop Sonic's Cyber Corruption he was gaining through the game, reeks of "Anime Friendship Magic Saves The Day™" bullshit, but other than that I thought the story was quite good,

The bosses of Sonic Frontiers we're just fantastic, so much so that I wish we got more of them, the best bosses being known as the Titans, giant robots Sonic fights on his journey, my favorite being Knight, mainly cause it offers a good challenge while not being too bullshit hard, but my least favorite boss was probably The End, which for all intents and purposes is just a Moon that you fight in a bullet hell styled boss battle which I didn't find as great as the previous boss fights,

and for my final point, the music was great! while there are some obvious choices like "Undefeatable", "Break Through It All" and "Find Your Flame" I also really enjoyed the other vocal tracks "I'm Here", "One Way Dream" and "Dear Father", but those aside I thought Cyber Spaces music was really good! some stand out tracks being "Flowing", "Dropaholic" and "Hype Street" which oddly enough reminds me of Chemical Plant Zone's theme, but those aside I'd say Cyber Spaces music all around is worth a listen, or at the very least enough of one to see if you like it or not,

In conclusion Sonic Frontiers is one of the finest Sonic games to come out in nearly a decade, having the best story out of any of them and over all blowing them out of the water in terms of over all quality, I highly recommend Sonic Frontiers!