mitchellbelly
2008
2017
2014
2018
2017
2022
Currently playing this with the seamless coop mod. This game is an experiment fromsoft cooked up, and it doesn't work. You can go anywhere, fight anything. Is this boss my level? You never really know. Some bosses or challenge bosses you have to come back to, but then it makes me question "Am I just bad or is this a 'come back later' thing?"
The design of individual dungeons and areas is classic DS design 👌 but when you have ANYTHING in the open world, it can and will be cheese. Wether by running into an encampment to grab everything then run out or killing a high level boss with 1,000 arrows. The direction points you where to go but also I would hit something along the way making me think I need to explore around then level up to come back.
"GeT GoOd!" Yes I know. This game tries to tell a story through items and cryptic messages of npcs, same DS shit. I want to be told the story like in Sekiro. ER has a whole story behind it, nay, buried deep underneath great gameplay/ item management/ a half assed crafting system is a story to be told....on a wiki...again.
The design of individual dungeons and areas is classic DS design 👌 but when you have ANYTHING in the open world, it can and will be cheese. Wether by running into an encampment to grab everything then run out or killing a high level boss with 1,000 arrows. The direction points you where to go but also I would hit something along the way making me think I need to explore around then level up to come back.
"GeT GoOd!" Yes I know. This game tries to tell a story through items and cryptic messages of npcs, same DS shit. I want to be told the story like in Sekiro. ER has a whole story behind it, nay, buried deep underneath great gameplay/ item management/ a half assed crafting system is a story to be told....on a wiki...again.
2023
2019
Outward is THE RPG. It's hard-core and makes you think and prepare. Every journey is an adventure, filled woth the unknown, throwing off your pack to run away and sneaking back for it. Finding that shortcut to the next area, and making your build work, however you want. I beat the game, but during the final battle, I got knocked out. I woke up a day later to my friends stating we won. You aren't the chosen one. You are just a guy, adventuring crafting and more!
2024
Early access has its performance issues, but the building is the best I have ever seen. No restrictions, just make your fantasy home. The resource grind is rough sometimes, but that's just for building. The exploration and adventure is mystical as you find yourself exploring and find a good piece of loot, guarded by a boss.
2024
2023
SO FAR I enjoy it. I really dont like that there are no weapon arts or anything making one sword different than another. I like the bosses and am trying to figure out where to go, I backtracked and found a winding path to a whole new area. I think Alex from the Angry Joe Show's rapid review is a good synopsis of what the game is. I recommend it if you are interested in burning some time in a dark souls environment.
Overall my experience was okay. The weapons are all the same. Maces do thier thing, no other interation changes the weapon. There are a LOT of weapons though. Some feel useless, others feel busted. Nothing totally mind blowing but definitely worth it on sale.
Overall my experience was okay. The weapons are all the same. Maces do thier thing, no other interation changes the weapon. There are a LOT of weapons though. Some feel useless, others feel busted. Nothing totally mind blowing but definitely worth it on sale.