It's badly designed game for cheap scares.
Play with friends and you will have some fun with it.

It has been about 10 years since the original Orcs Must Die and pretty much nothing has changed since then. It's more of the same fun tower defence gameplay but in the end not something you will remember after a week of playing it.

MediEvil, but easier. It never really excels at anything but it is solid fun during its 3 - 4 hour playtime.

One of the better Serious Sam games. It feels closer to the original ones than the more recent entries.

It is just mindless fun and I had multiple times big grin on my face when it introduced some crazy gameplay concept and I was all for it.

Pretty cool combination of bullet hell & typing with some banger music.

There are some annoyances like the font being kinda hard to read at times and it still has some bugs (I managed to glitch one of the bosses and had to restart).

This has really strong Castlevania 64 vibes with the world design and when you add stupendously smooth and satisfying 3D movement to that you have a winner in my books.

There are some things that hamper the experience like how mazelike the map feels at the earlier hours as there are many rooms with very little to differentiate it from previous rooms visually but it does get better when you learn the ways of the land. Also I don't think the combat added that much to the experience.

Not a big shmup player but this one was great with interesting power-ups and smooth moment-to-moment gameplay. I especially liked the absorbing mechanic.

This is one of those games that feels like it was designed by checking what is hot currently in the market. So you get your bog-standard co-op multiplayer game with loot, leveling up and daily challenges.

It's just forgettable game outside the Alien IP.

Yeah this misses the mark. It's by name Backrooms but it doesn't make any use of those interesting aspects of the concept. This is just low-tier shitpost about monsters running in a maze while you do some basic puzzles.