mxpoofles
2023
2019
Momentum is very clunky, and frankly I think it's a crime to set up a tricks system where it's essential to precisely hold and let go of a face button on a controller for the bike to move and then immediately use a combination of both the L and R sticks along with the right trigger all at once. I don't have enough fingers and coordination for this with its extremely tight timing window
2023
An entertaining game based on an equally amusing rhythm game animation by Louie Zong. While it doesn’t offer much gameplay variety aside from its “follow the rhythm displayed on screen” game design, it’ll sure as hell give you a hard time and WILL test your sight reading skills. The later rhythms can become extremely chaotic and repetitive due to its endless nature that consistently ramps up in difficulty, but honestly it would already be impressive enough if someone could even get to those later levels and continue past the score of 20.
Also, not sure if this is an issue on my end or not, but I did experience some input latency on the Windows version. Not an entire deal-breaker though since it’s consistent and you’ll get used to it fairly quickly.
Overall a fun game, but I probably won’t find myself coming back to it unless I have to practice sight reading polyrhythms or something
Also, not sure if this is an issue on my end or not, but I did experience some input latency on the Windows version. Not an entire deal-breaker though since it’s consistent and you’ll get used to it fairly quickly.
Overall a fun game, but I probably won’t find myself coming back to it unless I have to practice sight reading polyrhythms or something
2015
It's such a shame this game was shut down seeing as this is probably the best version of an "endless-runner" game Sonic has ever gotten on mobile. The soundtrack was awesome and the game design was top-notch.
Though remembering how bloated the dialogue and UI are and how abysmal the gacha rates were reminds me that maybe Sonic Team bit more than they can chew with this one. Still feel the pains of being F2P and spinning that stupid yet eye-catching wheel with <0.7% chance of getting the character I want
Though remembering how bloated the dialogue and UI are and how abysmal the gacha rates were reminds me that maybe Sonic Team bit more than they can chew with this one. Still feel the pains of being F2P and spinning that stupid yet eye-catching wheel with <0.7% chance of getting the character I want
My childhood was filled with limitless imagination through this version of Minecraft as well as Pocket Edition. Spending hours on end trying to create my own world inspired by Stampy, and staying up almost every single night during my summer vacations building intricate works that helped me be whatever I wanted to be. I reminisce my time playing this game once in a while, since I don't think I'll ever be able to feel that innocent bliss of fun ever again anywhere else
I tried getting platinum, but I decided I cared about my own sanity more than a digital trophy. Overall though, this game was a pleasant experience with a smaller selection of songs (albeit a GOOD selection) compared to the other installments in the series. Shame SEGA hasn't made another game in the PD console series, seeing as this game in particular is a bit polarizing for PD players out there and we haven't gotten another game since aside from constant ports of the arcade version
2021
2020