Yay! Microtransactions for a game that'll shut down in three months! At least they're making it obvious the global release is a cash grab...

Please SEGA, take this out of Apple Arcade exclusivity it deserves better

the real wlw high school tragedy is karen and jecka...

I wanna know what she does with the ladle and the pan cause every time she steps out that door with those two in hand it sounds like she's fighting her inner demons

I could only play this game for five minutes because I couldn’t stop thinking about how well their in-game models would fit a 3D salad fingers remake. This game is just so butt-ugly and bad overall

Momentum is very clunky, and frankly I think it's a crime to set up a tricks system where it's essential to precisely hold and let go of a face button on a controller for the bike to move and then immediately use a combination of both the L and R sticks along with the right trigger all at once. I don't have enough fingers and coordination for this with its extremely tight timing window

An entertaining game based on an equally amusing rhythm game animation by Louie Zong. While it doesn’t offer much gameplay variety aside from its “follow the rhythm displayed on screen” game design, it’ll sure as hell give you a hard time and WILL test your sight reading skills. The later rhythms can become extremely chaotic and repetitive due to its endless nature that consistently ramps up in difficulty, but honestly it would already be impressive enough if someone could even get to those later levels and continue past the score of 20.

Also, not sure if this is an issue on my end or not, but I did experience some input latency on the Windows version. Not an entire deal-breaker though since it’s consistent and you’ll get used to it fairly quickly.

Overall a fun game, but I probably won’t find myself coming back to it unless I have to practice sight reading polyrhythms or something

It's such a shame this game was shut down seeing as this is probably the best version of an "endless-runner" game Sonic has ever gotten on mobile. The soundtrack was awesome and the game design was top-notch.

Though remembering how bloated the dialogue and UI are and how abysmal the gacha rates were reminds me that maybe Sonic Team bit more than they can chew with this one. Still feel the pains of being F2P and spinning that stupid yet eye-catching wheel with <0.7% chance of getting the character I want

My childhood was filled with limitless imagination through this version of Minecraft as well as Pocket Edition. Spending hours on end trying to create my own world inspired by Stampy, and staying up almost every single night during my summer vacations building intricate works that helped me be whatever I wanted to be. I reminisce my time playing this game once in a while, since I don't think I'll ever be able to feel that innocent bliss of fun ever again anywhere else

haveibeenpwned told me my account got compromised from the 2019 breach and I forgot what password I changed to so I can't play anymore

I tried getting platinum, but I decided I cared about my own sanity more than a digital trophy. Overall though, this game was a pleasant experience with a smaller selection of songs (albeit a GOOD selection) compared to the other installments in the series. Shame SEGA hasn't made another game in the PD console series, seeing as this game in particular is a bit polarizing for PD players out there and we haven't gotten another game since aside from constant ports of the arcade version

I'd never felt so compelled to "get good" at a game until Intense Singing of Hatsune Miku Expert showed up in this very game and forced me on a journey into rhythm game hell

It had a lot of promise, but as soon as the game came out, any future seasons or content were essentially left to dry and seemingly abandoned by the devs. Not much to come back to if at all

Fun to play with a friend who cracks under pressure and can't form coherent sentences

Extremely repetitive, but I love throwing sharks at students