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On paper, Skyrim should not be as memorable as it is. A forgettable story, slow combat, shallow RPG mechanics, and short side quest lines. Ultimately the game is saved by the inexplicable “it factor” that makes Skyrim feel so completely unique.

The most fun I’ve ever had with a horde shooter

I am still working through this game but I completely understand why it won the GotY award. Even as a certified D&D 5e hater, BG3 adopts it very well and even improves upon the source game’s rules.